Moving a wire outside the sub doesn't reset connections or nodes in the editor

This commit is contained in:
Regalis
2016-11-06 15:58:34 +02:00
parent fa6bf60032
commit e15f5f5040

View File

@@ -213,7 +213,7 @@ namespace Barotrauma.Items.Components
if (connections[0] != null && connections[0].Item.Submarine != null) sub = connections[0].Item.Submarine;
if (connections[1] != null && connections[1].Item.Submarine != null) sub = connections[1].Item.Submarine;
if (item.Submarine != sub)
if (item.Submarine != sub && Screen.Selected != GameMain.EditMapScreen)
{
ClearConnections();
Nodes.Clear();