Reverted the Ragdoll.SetPosition changes done in commit 6993318, won't work when standing partially through a platform

This commit is contained in:
Regalis
2016-08-13 18:31:55 +03:00
parent 19d3d793e7
commit 66df9c1dd0

View File

@@ -794,7 +794,7 @@ namespace Barotrauma
if (original != simPosition)
{
Category collisionCategory = Physics.CollisionWall | Physics.CollisionLevel;
if (!ignorePlatforms) collisionCategory |= Physics.CollisionPlatform;
//if (!ignorePlatforms) collisionCategory |= Physics.CollisionPlatform;
Body body = Submarine.PickBody(original, simPosition, null, collisionCategory);
@@ -820,8 +820,6 @@ namespace Barotrauma
limb.pullJoint.Enabled = false;
}
}
}
public void SetRotation(float rotation)