From 66df9c1dd09e547fc311bde050151fdb82d88e80 Mon Sep 17 00:00:00 2001 From: Regalis Date: Sat, 13 Aug 2016 18:31:55 +0300 Subject: [PATCH] Reverted the Ragdoll.SetPosition changes done in commit 6993318, won't work when standing partially through a platform --- Subsurface/Source/Characters/Animation/Ragdoll.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/Subsurface/Source/Characters/Animation/Ragdoll.cs b/Subsurface/Source/Characters/Animation/Ragdoll.cs index 6b9490491..938838203 100644 --- a/Subsurface/Source/Characters/Animation/Ragdoll.cs +++ b/Subsurface/Source/Characters/Animation/Ragdoll.cs @@ -794,7 +794,7 @@ namespace Barotrauma if (original != simPosition) { Category collisionCategory = Physics.CollisionWall | Physics.CollisionLevel; - if (!ignorePlatforms) collisionCategory |= Physics.CollisionPlatform; + //if (!ignorePlatforms) collisionCategory |= Physics.CollisionPlatform; Body body = Submarine.PickBody(original, simPosition, null, collisionCategory); @@ -820,8 +820,6 @@ namespace Barotrauma limb.pullJoint.Enabled = false; } } - - } public void SetRotation(float rotation)