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vlad.os/LuaCsForBarotraumaEP
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a733e917dd3d425b4c6eaa81276c052c1efa1b61
LuaCsForBarotraumaEP/Subsurface/Source/Characters
History
juanjp600 a733e917dd Readded input enum flags
2016-12-24 18:14:54 -03:00
..
AI
Merge branch 'master' into new-netcode
2016-11-24 19:52:40 +02:00
Animation
Merge branch 'master' into new-netcode
2016-11-24 19:52:40 +02:00
BackgroundSprite
Fixed monster/artifact events being out of sync between the server and the clients
2016-10-25 18:58:56 +03:00
Jobs
Merge remote-tracking branch 'barotrauma/master' into new-netcode
2016-11-05 18:18:20 -03:00
AICharacter.cs
Removed redundant data from AICharacter update messages, fixed startlocation name being shown for endlocation on nav terminals
2016-10-31 21:01:01 +02:00
Attack.cs
- special death messages for husk infections
2016-08-28 20:22:45 +03:00
Character.cs
Readded input enum flags
2016-12-24 18:14:54 -03:00
CharacterHUD.cs
Merge branch 'master' into new-netcode
2016-11-24 19:52:40 +02:00
CharacterInfo.cs
Removed case check from CharacterInfo because it corrects itself
2016-11-10 21:58:35 -03:00
DelayedEffect.cs
Option to set a duration for a status effect
2016-03-26 23:20:02 +02:00
HUDProgressBar.cs
HUDProgressBars move with the subs
2016-09-26 16:26:52 +03:00
HuskInfection.cs
Changed ItemSpawner to EntitySpawner, used for syncing both item and character spawning
2016-10-12 19:25:01 +03:00
Limb.cs
Entity removal fixes
2016-11-14 17:52:26 +02:00
StatusEffect.cs
Item/statuseffect optimization:
2016-11-08 21:14:29 +02:00
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