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81ed90abf4e69fc9de175351e8115204002597cb
LuaCsForBarotraumaEP/Subsurface/Source/Items
History
Regalis 282611d0cc Limiting too long location names in navigation terminals & end shift button
2016-10-26 19:48:39 +03:00
..
Components
Limiting too long location names in navigation terminals & end shift button
2016-10-26 19:48:39 +03:00
CharacterInventory.cs
Fixed inventory getting "stuck" if slots are merged while one of them is selected
2016-10-21 18:30:03 +03:00
FixRequirement.cs
Removed fixed timestep logic from GameScreen (redundant now because the logic is handled in GameMain)
2016-10-04 19:54:17 +03:00
Inventory.cs
Highlighting inventory slots when moving items around, red highlight if an item can't be placed in a slot
2016-10-12 16:18:32 +03:00
Item.cs
Attempted fix for drawableComponents crash + LOS tweaks
2016-10-12 19:24:39 -03:00
ItemInventory.cs
- converting NetworkEvent sending time to local time before doing any comparisons
2016-03-03 21:11:54 +02:00
ItemPrefab.cs
Fixes and minor enhancements for sub editor
2016-10-06 21:15:01 -03:00
ItemSpawner.cs
Fixed clients not seeing additional cargo + spawn monster cursor
2016-10-10 11:05:33 -03:00
RelatedItem.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
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