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LuaCsForBarotraumaEP
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6dc3e64bf50e398b0fee48d55a44201de83af8da
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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History
Joonas Rikkonen
942b8a8588
(2be015bd1) Added: Code hardening due to a crash where the item was null
2019-06-09 17:38:57 +03:00
..
Components
(2be015bd1) Added: Code hardening due to a crash where the item was null
2019-06-09 17:38:57 +03:00
CharacterInventory.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
Inventory.cs
(af16ecdfa) Merge branch 'dev' into human-ai
2019-05-16 05:14:00 +03:00
Item.cs
(b4fd73057) Reset item position update interval when a client fails to pick it up due to it being accessible (should cause the position of the item to be corrected if the client failed to pick it up due to the position not matching the server position).
2019-06-04 16:42:57 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
2019-06-04 16:02:25 +03:00
RelatedItem.cs
(2a4bd39c2) Merge branch 'dev' into human-ai
2019-05-16 05:33:13 +03:00