Regalis 6c538443fd - characters aren't teleported through gaps if a wall doesn't have a hole there
- characters aren't teleported outside until they're far enough from hulls (prevents them from "jumping" outside as they're teleported partially inside the body of the sub)
- arms are mirrored/flipped when turning in water
2016-04-22 17:21:34 +03:00
2016-03-03 20:18:21 +01:00
Description
No description provided
569 MiB
Languages
C# 63.2%
C 26.8%
C++ 5.9%
Shell 1.1%
Makefile 0.8%
Other 1.9%