Update to MonoGame 3.5

This commit is contained in:
Regalis
2016-04-20 20:29:46 +03:00
parent e271873a43
commit eae35d139b
3 changed files with 22 additions and 10 deletions

View File

@@ -19,18 +19,20 @@
</SccAuxPath>
<SccProvider>
</SccProvider>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\WindowsGL\Debug\</OutputPath>
<OutputPath>bin\Windows\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;WINDOWS</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
@@ -40,6 +42,7 @@
<DefineConstants>TRACE;WINDOWS</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>
@@ -162,8 +165,9 @@
<Compile Include="Settings.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework">
<HintPath>$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\WindowsGL\MonoGame.Framework.dll</HintPath>
<Reference Include="MonoGame.Framework, Version=3.5.1.1679, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files (x86)\MonoGame\v3.0\Assemblies\Windows\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Xml" />

View File

@@ -26,6 +26,8 @@
<ApplicationVersion>0.1.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
@@ -36,6 +38,7 @@
<DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
@@ -51,6 +54,7 @@
</AllowedReferenceRelatedFileExtensions>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Icon.ico</ApplicationIcon>
@@ -117,7 +121,6 @@
<Compile Include="Source\Items\Components\Holdable\MeleeWeapon.cs" />
<Compile Include="Source\Items\Components\Holdable\Propulsion.cs" />
<Compile Include="Source\Items\Components\Machines\Deconstructor.cs" />
<Compile Include="Source\Items\Components\Radio.cs" />
<Compile Include="Source\Items\Components\Signal\DelayComponent.cs" />
<Compile Include="Source\Items\Components\Signal\RelayComponent.cs" />
<Compile Include="Source\Items\Components\Signal\WaterDetector.cs" />
@@ -285,16 +288,17 @@
<Compile Include="Source\Utils\UpdaterUtil.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<Reference Include="MonoGame.Framework, Version=3.5.1.1679, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\MonoGame\MonoGame.Framework\bin\Windows\AnyCPU\Debug\MonoGame.Framework.dll</HintPath>
<HintPath>C:\Program Files (x86)\MonoGame\v3.0\Assemblies\Windows\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="NVorbis">
<Reference Include="NVorbis, Version=0.8.4.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>.\NVorbis.dll</HintPath>
</Reference>
<Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>.\OpenTK.dll</HintPath>
<HintPath>C:\Program Files (x86)\MonoGame\v3.0\Assemblies\DesktopGL\OpenTK.dll</HintPath>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="RestSharp">
@@ -948,6 +952,7 @@
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="Content\Characters\Crawler\attack1.ogg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
@@ -1299,6 +1304,9 @@
<None Include="Content\watershader.xnb">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Content\watershader_opengl.xnb">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="packages.config" />
<None Include="Submarines\Aegir Mark II.sub" />
<None Include="Submarines\Nehalennia.sub" />

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