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LuaCsForBarotraumaEP
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26b6847bca861cdcaaf4e4bf72d3ef94d8c75cab
LuaCsForBarotraumaEP
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Subsurface
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GameSession
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Regalis
26b6847bca
Fixed NullReferenceExceptions if in the netlobby when a round ends, fixed chatmsgbox staying disabled after being stunned
2016-08-16 20:18:19 +03:00
..
GameModes
Docking ports have a power connector that can be used for distributing power between docked subs, already connected wires in respawn shuttles and the tutorial subs can't be disconnected, flares burn longer
2016-08-13 17:52:35 +03:00
CargoManager.cs
- clients don't spawn character jobitems themselves (item data is written in the StartGame network message)
2016-07-29 18:38:42 +03:00
CrewManager.cs
Characters can be left behind in levels and they will stay there until the player returns, other subs visible in sonar
2016-07-20 17:13:34 +03:00
GameSession.cs
Fixed NullReferenceExceptions if in the netlobby when a round ends, fixed chatmsgbox staying disabled after being stunned
2016-08-16 20:18:19 +03:00
HireManager.cs
AI operating reactors & railguns, misc AI improvements
2015-11-30 19:06:27 +02:00
InfoTextManager.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00
ShiftSummary.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00