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vlad.os/LuaCsForBarotraumaEP
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0cd2d7a0b95e07c1914bf64157e24da130157089
LuaCsForBarotraumaEP/Subsurface/Source/Items
History
Regalis 6bbd11630d Fabricator & deconstructor syncing
2017-01-28 12:40:43 +02:00
..
Components
Fabricator & deconstructor syncing
2017-01-28 12:40:43 +02:00
CharacterInventory.cs
Syncing StatusEffects applied by meleeweapons or using an item on self
2017-01-15 14:49:15 +02:00
FixRequirement.cs
Broken items can be repaired, fixed clients never removing firesources (causing the lights to stay after the flames have been extinguished)
2017-01-14 20:30:46 +02:00
Inventory.cs
Wiring syncing
2017-01-27 20:59:41 +02:00
Item.cs
Syncing changes to ingame editable item properties (light colors etc)
2017-01-27 18:28:07 +02:00
ItemInventory.cs
Inventory syncing, objHeader is passed to the ClientRead/ServerRead methods so they can determine how to read the msg (is it an inventory update, position, input, etc)
2016-12-10 16:39:58 +02:00
ItemPrefab.cs
Fixes and minor enhancements for sub editor
2016-10-06 21:15:01 -03:00
RelatedItem.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
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