This website requires JavaScript.
Explore
Help
Sign In
vlad.os
/
LuaCsForBarotraumaEP
Watch
0
Star
0
Fork
0
You've already forked LuaCsForBarotraumaEP
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
0c8f6edbcd17b24be8616ff592ff7a5eadda05ab
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
GameSession
/
GameModes
History
Joonas Rikkonen
10ce4bd20d
Fixed messageboxes opened by the mp campaign setup UI not being shown until the UI is closed (e.g. shuttle & incompatible content package warnings), renamed MultiplayerCampaign -> MultiPlayerCampaign for consistency. See
#315
2018-03-06 16:43:36 +02:00
..
CampaignMode.cs
Added MP campaign setup to the dedicated server & some console commands for managing the campaign
2017-09-17 20:03:18 +03:00
GameMode.cs
Campaign mode can't be voted for. The host has to manually create/select the campaign save, so switching to the campaign mode when the host isn't present would cause problems.
2017-09-24 13:41:54 +03:00
GameModePreset.cs
Fixed messageboxes opened by the mp campaign setup UI not being shown until the UI is closed (e.g. shuttle & incompatible content package warnings), renamed MultiplayerCampaign -> MultiPlayerCampaign for consistency. See
#315
2018-03-06 16:43:36 +02:00
MissionMode.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
MultiplayerCampaign.cs
Fixed messageboxes opened by the mp campaign setup UI not being shown until the UI is closed (e.g. shuttle & incompatible content package warnings), renamed MultiplayerCampaign -> MultiPlayerCampaign for consistency. See
#315
2018-03-06 16:43:36 +02:00
TraitorManager.cs
Move hard-coded gender pronouns from TextManager to Texts.xml
2017-12-28 21:47:29 +02:00