Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/GameSession/GameModes/MissionMode.cs
2017-07-05 18:35:09 +03:00

25 lines
654 B
C#

namespace Barotrauma
{
partial class MissionMode : GameMode
{
private Mission mission;
public override Mission Mission
{
get
{
return mission;
}
}
public MissionMode(GameModePreset preset, object param)
: base(preset, param)
{
Location[] locations = { GameMain.GameSession.StartLocation, GameMain.GameSession.EndLocation };
MTRandom rand = new MTRandom(ToolBox.StringToInt(GameMain.NetLobbyScreen.LevelSeed));
mission = Mission.LoadRandom(locations, rand, param as string);
}
}
}