Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Items/Components/Machines/Controller.cs
2017-12-02 08:13:08 -03:00

21 lines
581 B
C#

using Microsoft.Xna.Framework.Graphics;
namespace Barotrauma.Items.Components
{
partial class Controller : ItemComponent
{
public override void DrawHUD(SpriteBatch spriteBatch, Character character)
{
var focusTarget = GetFocusTarget();
if (focusTarget == null) return;
if (character.ViewTarget == focusTarget)
{
foreach (ItemComponent ic in focusTarget.components)
{
ic.DrawHUD(spriteBatch, character);
}
}
}
}
}