Evil Factory
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e4885bc525
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fix lua added commands breaking after reloadlua
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2021-11-30 15:39:38 -03:00 |
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Evil Factory
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1972772fb3
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fixed EnqueueFunction, apparently AddItem function doesn't actually adds an item.
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2021-11-28 16:22:09 -03:00 |
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zhurengong
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b291624544
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allow client to force control husk and add a hook
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2021-11-19 03:32:29 +08:00 |
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zhurengong
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d1188a1ea5
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do a hook call inside callback param of HookMethod, and wrapped __params
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2021-11-11 22:13:35 +08:00 |
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zhurengong
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9635db22fc
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Merge remote-tracking branch 'public/master'
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2021-11-10 21:12:31 +08:00 |
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zhurengong
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6b1aca8efa
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modified way to patch, can realize params map for compatibility, and try to hook Item in lua.
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2021-11-10 21:07:19 +08:00 |
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Evil Factory
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6cda213441
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move LuaPlayer and CreateVector to a separate compatibility lua file
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2021-11-09 17:58:48 -03:00 |
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Evil Factory
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5c6450c6a2
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provide instance in Hook Method
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2021-11-08 22:27:27 -03:00 |
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Evil Factory
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50427390f2
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calling lua function inside an async function causes lots of issues (probably caused by the fact that it runs on a separate thread?), solved by creating a queue of functions to be called on the main thread
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2021-11-08 14:29:07 -03:00 |
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Evil Factory
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9d45eb7402
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fix http requests somehow causing weird errors when an exception happened inside it, for some reason i used registertype instead of createstatic, fix that, and added override disconnect character time
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2021-11-08 12:12:35 -03:00 |
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Evil Factory
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72fff4ab73
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replace harmony with a custom one that includes __params, some fixes in the lua setup and hook method is now actually useful
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2021-11-05 20:40:50 -03:00 |
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Evil Factory
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a8a0c96d57
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move most of the registration code to Lua, include harmony, add useful perf methods to Time and a more useful(but still useless) error handling in the hook call
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2021-11-04 11:30:36 -03:00 |
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Evil Factory
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578bba38a2
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changes to client-side commands and added some physics related things
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2021-10-07 11:46:57 -03:00 |
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Evil Factory
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1262c47e64
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even more GUI
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2021-10-04 11:46:13 -03:00 |
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Evil Factory
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fc811c67fb
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basic file sandboxing
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2021-10-03 19:27:27 -03:00 |
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Evil Factory
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446686e18c
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docs update and entity.spawner
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2021-10-03 12:13:45 -03:00 |
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Evil Factory
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31fcb5a1e2
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added more actions and moved lobby update to networking which makes more sense
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2021-10-01 12:54:06 -03:00 |
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Evil Factory
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6345166742
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you can now load submarines dynamically and load them into the lobby screen and added entity spawner
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2021-10-01 12:41:58 -03:00 |
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Evil Factory
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17ecef8c67
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added a way to create console commands
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2021-09-25 20:33:17 -03:00 |
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Evil Factory
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d81684cd19
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fixed reloadlua breaking __call metamethods, fixed singleplayer crash, added fun things to client-side lua :)
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2021-09-23 21:29:18 -03:00 |
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Evil Factory
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1f04fea3cc
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fixed http request halting the main thread
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2021-09-23 16:09:38 -03:00 |
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Evil Factory
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88eb227284
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increased max players and made Signal work with __new
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2021-09-22 13:10:41 -03:00 |
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Evil Factory
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b07e5d9b0b
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refactor hooks with new LuaResult
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2021-09-21 17:11:49 -03:00 |
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Evil Factory
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784baf550f
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added client and server network communication
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2021-09-20 16:15:29 -03:00 |
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Evil Factory
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c5d365eaa7
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added Game.NetLobbyScreen
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2021-09-19 19:40:48 -03:00 |
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Evil Factory
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1496313fd8
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added Game.GameSession
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2021-09-16 20:06:27 -03:00 |
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Evil Factory
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4075e71f7a
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separated Lua source by client, server and shared
github desktop bugged
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2021-09-15 12:59:58 -03:00 |
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