Commit Graph

27 Commits

Author SHA1 Message Date
Evil Factory
e4885bc525 fix lua added commands breaking after reloadlua 2021-11-30 15:39:38 -03:00
Evil Factory
1972772fb3 fixed EnqueueFunction, apparently AddItem function doesn't actually adds an item. 2021-11-28 16:22:09 -03:00
zhurengong
b291624544 allow client to force control husk and add a hook 2021-11-19 03:32:29 +08:00
zhurengong
d1188a1ea5 do a hook call inside callback param of HookMethod, and wrapped __params 2021-11-11 22:13:35 +08:00
zhurengong
9635db22fc Merge remote-tracking branch 'public/master' 2021-11-10 21:12:31 +08:00
zhurengong
6b1aca8efa modified way to patch, can realize params map for compatibility, and try to hook Item in lua. 2021-11-10 21:07:19 +08:00
Evil Factory
6cda213441 move LuaPlayer and CreateVector to a separate compatibility lua file 2021-11-09 17:58:48 -03:00
Evil Factory
5c6450c6a2 provide instance in Hook Method 2021-11-08 22:27:27 -03:00
Evil Factory
50427390f2 calling lua function inside an async function causes lots of issues (probably caused by the fact that it runs on a separate thread?), solved by creating a queue of functions to be called on the main thread 2021-11-08 14:29:07 -03:00
Evil Factory
9d45eb7402 fix http requests somehow causing weird errors when an exception happened inside it, for some reason i used registertype instead of createstatic, fix that, and added override disconnect character time 2021-11-08 12:12:35 -03:00
Evil Factory
72fff4ab73 replace harmony with a custom one that includes __params, some fixes in the lua setup and hook method is now actually useful 2021-11-05 20:40:50 -03:00
Evil Factory
a8a0c96d57 move most of the registration code to Lua, include harmony, add useful perf methods to Time and a more useful(but still useless) error handling in the hook call 2021-11-04 11:30:36 -03:00
Evil Factory
578bba38a2 changes to client-side commands and added some physics related things 2021-10-07 11:46:57 -03:00
Evil Factory
1262c47e64 even more GUI 2021-10-04 11:46:13 -03:00
Evil Factory
fc811c67fb basic file sandboxing 2021-10-03 19:27:27 -03:00
Evil Factory
446686e18c docs update and entity.spawner 2021-10-03 12:13:45 -03:00
Evil Factory
31fcb5a1e2 added more actions and moved lobby update to networking which makes more sense 2021-10-01 12:54:06 -03:00
Evil Factory
6345166742 you can now load submarines dynamically and load them into the lobby screen and added entity spawner 2021-10-01 12:41:58 -03:00
Evil Factory
17ecef8c67 added a way to create console commands 2021-09-25 20:33:17 -03:00
Evil Factory
d81684cd19 fixed reloadlua breaking __call metamethods, fixed singleplayer crash, added fun things to client-side lua :) 2021-09-23 21:29:18 -03:00
Evil Factory
1f04fea3cc fixed http request halting the main thread 2021-09-23 16:09:38 -03:00
Evil Factory
88eb227284 increased max players and made Signal work with __new 2021-09-22 13:10:41 -03:00
Evil Factory
b07e5d9b0b refactor hooks with new LuaResult 2021-09-21 17:11:49 -03:00
Evil Factory
784baf550f added client and server network communication 2021-09-20 16:15:29 -03:00
Evil Factory
c5d365eaa7 added Game.NetLobbyScreen 2021-09-19 19:40:48 -03:00
Evil Factory
1496313fd8 added Game.GameSession 2021-09-16 20:06:27 -03:00
Evil Factory
4075e71f7a separated Lua source by client, server and shared
github desktop bugged
2021-09-15 12:59:58 -03:00