Regalis
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dc7956274c
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- camera follows the closest sub
- WIP "respawn shuttle"
- submarine size affects its mass
- electricity fixes
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2016-06-18 14:46:40 +03:00 |
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Regalis11
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41569675f3
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Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
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2016-06-09 18:34:43 +03:00 |
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Regalis
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1f2937fad1
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- opengl blur shader
- the "heal" console command cancels stun
- the camera shakes when the sub hits something only if controlled character is inside the sub
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2016-05-18 11:45:38 +03:00 |
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Regalis
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77d3d22810
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Camera twitching fixes, fixed crashing when loading a sub with no hull, fixed server lobby player count only working for 0-15 players, progress on downloading subs from the server
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2016-02-25 22:54:10 +02:00 |
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Regalis
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d6443ac6a4
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v0.3.3.1: fixed the inventories of selected players going behind the chatbox, fixed clients sending deselect messages for characters other than their own, using keybinds when moving the camera
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2016-02-21 00:29:53 +02:00 |
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Regalis
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7637bc441f
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Selecting stairs based on WorldRect in editor, disable input if window not active, disable traveling if no locations are selected
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2016-01-27 22:27:51 +02:00 |
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Regalis
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8cc12b6988
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Moving camera with sub even if typing, server doesn't do impact damage to client characters, server sends cause of death in importantentityupdate if health<=0, fire sync fixes, lerping water surface in update instead of render,
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2016-01-27 20:38:24 +02:00 |
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Regalis
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81547c2c9c
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Camera twitching fixes (again), using character name for ingame chatmessages instead of NetworkMember name, disabled CrewCommander in multiplayer, hide healthbar when dead
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2016-01-09 19:16:38 +02:00 |
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Regalis11
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c7e7b3909f
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Autopilot waypoint skipping, AI finds and equips diving gear when the sub is flooding, progress on AI welding, equipping items in AIObjectiveGetItem, wire node coordinate bugfixes, EntityGrid.RemoveEntity fix
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2015-12-23 00:10:02 +02:00 |
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Regalis
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e10bffde9b
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Light rendering optimization
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2015-12-19 16:02:05 +02:00 |
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Regalis
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4234aa2094
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END WORM, fixed camera pos "twitching" when exiting/entering the sub, character scaling
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2015-12-19 02:05:10 +02:00 |
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Regalis
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859be53d28
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Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars,
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2015-12-14 18:59:59 +02:00 |
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Regalis
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17e8a2171f
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Progress + prettier ice walls
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2015-12-12 13:44:05 +02:00 |
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Regalis
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242af12f14
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Progress
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2015-12-04 01:37:30 +02:00 |
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Regalis
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ab7c39071c
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Input syncing between clients, inventory sync bugfix, structure sync bugfix, settings button highlight bugfix, spectating bugfixes, in-game chatbox not visible when joining a server when the round is running
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2015-11-14 00:09:56 +02:00 |
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Regalis
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838022fcd5
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Switch to Barotrauma & too many misc changes to remember
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2015-10-16 18:11:58 +03:00 |
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Regalis
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f13a48ef52
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More accurate and reliable submarine-level collisions, looping OnUse sounds bugfix, new music clips, item sprites removed from limbs when someone else loots the item, Camera.WorldView fix, checking vector.LengthSquared before normalizing to avoid creating a NaN vector
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2015-10-04 23:50:46 +03:00 |
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Regalis
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0be4ad4f84
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Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water
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2015-10-04 14:49:05 +03:00 |
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Regalis
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46e862216b
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Launcher error messageboxes, more easily controllable & better looking swimming, oxygen tank bugfixes, loading screen coroutine bugfix
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2015-10-03 17:19:14 +03:00 |
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Regalis
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f6966f06c3
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WIP CrashReporter, misc refactoring
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2015-09-19 15:14:47 +03:00 |
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Regalis
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d8904eaa56
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Launcher bugfixes, fixed submarine position syncing, previewing the sub after round ends, wiring bugfix, slower reactor overheat, itemlabel, wifi components
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2015-08-21 20:21:22 +03:00 |
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Regalis
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85b0cda4ca
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v0.1
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2015-07-31 21:05:55 +03:00 |
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