Regalis
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bcabe4ab39
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Disabled convexhull shadow caching
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2017-02-25 21:50:24 +02:00 |
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Regalis
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844097b132
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Initial steps in making the light rendering use light volumes instead of shadow volumes to allow rendering the lights in one batch.
So far just disabled shadow rendering and cleaned up some unnecessary stuff
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2017-02-25 21:24:38 +02:00 |
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Regalis
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c9f09031de
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Re-enabled anchoring main limb to the collider when a remote player is unconscious (otherwise only the position of the collider will be synced, and the ragdoll won't follow it)
+ stunned characters can't send position updates
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2017-02-25 18:06:43 +02:00 |
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Regalis
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bf3fa804df
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Fixed ragdolls accumulating a large movement value while being dragged (backported from commit a21d8d7)
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2017-02-25 16:40:52 +02:00 |
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Regalis
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12466e304e
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Fixed server failing to start a round if there's a selected cargo spawnpoint is not inside a hull
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2017-02-25 15:03:10 +02:00 |
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Regalis
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2a60f9d052
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Fixed "OpenAL not found" exceptions if no audio devices are found
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2017-02-25 14:28:12 +02:00 |
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Regalis
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7aafdadae5
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(Maybe?) fixed "collection was modified" exceptions in GUIComponent.AddToGUIUpdateList
http://undertowgames.com/forum/viewtopic.php?f=21&t=5915
Couldn't reproduce the exception and not sure why exactly it happens, but I think this should prevent it
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2017-02-24 19:16:42 +02:00 |
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Regalis
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b8c3b9c29f
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- sub editor shows a warning upon saving if there are entities way outside the sub
- warnings are shown in a GUIMessageBox instead of the debug console
- added a submarine indicator to the editor
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2017-02-24 00:01:46 +02:00 |
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Regalis
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5006a9af6c
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New fonts, loading progress doesn't stay stuck at 70% during SoundPlayer initialization
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2017-02-22 23:31:36 +02:00 |
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Regalis
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27e74490a0
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New wire sprite and switched the body from circle to capsule, tweaked physicsbody position lerping logic (catches up with the server faster)
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2017-02-22 22:02:33 +02:00 |
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Regalis
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d7aba531d7
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Server port included in refresh and remove requests to master server, spectators see indicators for both subs during combat missions
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2017-02-21 20:57:04 +02:00 |
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Regalis
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d50eba55a6
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Fixed controller.userPos being recalculated incorrectly when flipping the sub (due to userPos being relative to the center of the item since commit 49d4108e)
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2017-02-21 20:24:02 +02:00 |
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juanjp600
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c04f78a05c
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Merge branch 'master' of https://gitlab.com/poe.regalis/barotrauma
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2017-02-21 13:58:41 -03:00 |
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juanjp600
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6f821874a1
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Fixed Scorpion + Fixed chat when controlling monsters + Shameless plug ;)
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2017-02-21 13:58:30 -03:00 |
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Regalis
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000975ff5a
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v0.5.4.3
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2017-02-21 18:13:21 +02:00 |
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Regalis
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c29be7862b
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Disabled the splash screen in the Linux version (apparently video playback hasn't been implemented in DesktopGL)
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2017-02-20 22:03:58 +02:00 |
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Regalis
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0306c03d00
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Tutorial fixes: walls and windows outside the command room are fixed during the same frame they break (to prevent anything from flying out from the railgun room), moloch is forced above the player once the railgun is ready fire
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2017-02-20 21:33:03 +02:00 |
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Regalis
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05ce7ac5e9
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Changelog update
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2017-02-17 20:11:08 +02:00 |
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Regalis
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a5e56f7d4d
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Hacky fix for monsters getting lodged inside the sub due to tunneling
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2017-02-17 19:28:16 +02:00 |
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Regalis
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99cf438ed7
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The lowest point of a character collider is calculated from its AABB (works correctly now even if the collider is rotated, allowing prone characters to be dragged through stairs), dragged characters collide with stairs when climbing up, the AI of unconscious or stunned characters isn't updated
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2017-02-17 19:27:54 +02:00 |
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Regalis
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1ea3044fd6
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Firesource sound fix
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2017-02-13 21:12:15 +02:00 |
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Regalis
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5871faa2dd
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Added a few new console commands: disablehud, lockx & locky (disables submarine movement on the respective axis), followsub (toggles whether the camera moves with the subs)
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2017-02-13 16:23:28 +02:00 |
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Regalis
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7f661ce362
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Fixed a brainfart in property saving (i.e. saveable but non-editable properties not being saved)
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2017-02-05 18:42:17 +02:00 |
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Regalis
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b375422c4e
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"Undertow games" splashscreen
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2017-02-05 18:41:49 +02:00 |
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Regalis
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5afca48a82
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Relinking dockingport hulls to gaps after flipping the sub
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2017-01-26 19:57:21 +02:00 |
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Regalis
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282c2b75d4
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Fixed docking ports disconnecting when a submarine is flipped
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2017-01-25 20:30:08 +02:00 |
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Regalis
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629df6aab3
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HuskInfection unsubscribes from the OnDeath event when the infection is cured (-> cured characters don't turn into husks when they die)
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2017-01-07 14:48:09 +02:00 |
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Regalis
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a5f0d1d7da
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Fixed editable item properties not being saved if the property is also marked with a non-saveable HasDefaultValue attribute
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2017-01-07 14:37:03 +02:00 |
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Regalis
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a2d6b4890e
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Updated to the latest version of NVorbis, fixed OggStream.Empty() failing to unqueue buffers when quitting due to a modified ALHelper.Check method that doesn't throw an exception on error
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2016-12-31 14:49:43 +02:00 |
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Regalis
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9a69126b1c
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Fixed OnMapLoaded not being called on MapEntities that don't belong to any sub (due to this, gaps weren't created on doors in alien ruins until the game starts running, which occasionally caused entity ID mismatches between clients and the server), changelog update
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2016-12-31 13:26:50 +02:00 |
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Regalis
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12b7290bad
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Fixed Ragdoll.HeadInWater not being set to true if the character is inside a water-filled hull but the head is outside the sub, HUDProgressBars aren't created when a non-controlled character repairs something
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2016-12-28 20:00:40 +02:00 |
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Regalis
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49d4108eeb
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Fixed character colliders sinking/floating away when using a railgun controller underwater
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2016-12-28 19:56:52 +02:00 |
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Regalis
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c3d29e41ad
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Additional null check in Wire Update, stopping paused sounds before deleting them (prevents an OpenAL error when switching to sub editor when the mainmenu drone sound is playing)
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2016-12-21 20:35:38 +02:00 |
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Regalis
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c01ac33e1d
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Option to configure damage sounds for structures with a specific tag, some new sounds
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2016-12-21 00:07:25 +02:00 |
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Regalis
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32c7edba1c
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Explosion damage calculations take the size of the limbs into account (e.g. it's possible to damage endworms with explosives that have a damage radius less than 600)
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2016-12-20 19:28:25 +02:00 |
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Regalis
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dd46ce1d98
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Adjusting submarine spawnposition if the sub (or any docked subs) intersect with walls
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2016-12-20 16:11:47 +02:00 |
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Regalis
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5e8a01636e
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Fixed exception when trying to remove a limb with no sprite
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2016-12-20 16:10:47 +02:00 |
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Regalis
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ede1dd58a0
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New enemy (concept & sounds by Omniary)
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2016-12-17 15:17:09 +02:00 |
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Regalis
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311f388358
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Limbs with no sprite don't cause the game to crash anymore, lightsources attached to a limb are drawn at the interpolated position (= DrawPosition) of the limb, lightTexture origin is flipped on the X-axis when parent limb flips
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2016-12-17 14:24:54 +02:00 |
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Regalis
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b01b38da68
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Bunch of new sounds by Omniary, some charactersound & soundplayer refactoring
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2016-12-15 21:42:15 +02:00 |
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Regalis
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3797233839
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v0.5.4.2
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2016-12-14 21:00:13 +02:00 |
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Regalis
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5db3315bf3
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The "check updates" tickbox in the launcher can be clicked again, nicer changelog formatting in the launcher, setting kb focus to the item searchbox in sub editor automatically
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2016-12-14 19:53:06 +02:00 |
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Regalis
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d6ba825baf
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Wire nodes can't be moved when editing wire connections, all mapentities are deselected when toggling wiring/character mode
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2016-12-14 18:09:29 +02:00 |
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Regalis
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0e1c94e928
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Resyncing netlobby if starting a shift fails (-> autorestart timer resets also at the clients' end)
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2016-12-14 17:48:17 +02:00 |
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Regalis
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d7ed27381f
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List of linkable subs in the editor is refreshed after saving a new sub
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2016-12-14 17:00:09 +02:00 |
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Regalis
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a2f19a3b16
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The size of the docked subs is taken into account when generating the level
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2016-12-13 23:21:47 +02:00 |
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Regalis
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2ef7c2f996
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Preventing ruins from spanning above the top of the level
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2016-12-13 23:14:41 +02:00 |
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Regalis
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40c28a11de
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Docked subs are forced to correct positions during loading and the docking is "locked" (subs won't get stuck inside each other even if the linked sub is placed incorrectly in the editor)
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2016-12-13 23:12:56 +02:00 |
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Regalis
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73eb6a2f1b
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Pausing all sounds when switching to editor screen, temp save folder is cleared before saving (fixes unnecessary files being included in saves)
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2016-12-13 23:10:52 +02:00 |
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Regalis
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6a189c6ec4
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Fix for "collection was modified" exceptions when removing entities using delete or Ctrl+X
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2016-12-12 15:01:50 +02:00 |
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