Commit Graph

50 Commits

Author SHA1 Message Date
Regalis
f3112e29b4 Fixed spectators joining messing up the game, textboxes are deselected when switching the screen, nerfed engineer construction level, tickboxes or textboxes cannot be selected through other ui elements 2016-02-16 20:52:39 +02:00
Regalis
1506738ff7 Voting bugfixes 2016-02-12 23:41:28 +02:00
Regalis
c6f52cc68f Voting for round to end, level generation improvements 2016-02-12 19:39:24 +02:00
Regalis
6db3062cc8 dmgn 2016-02-05 19:34:10 +02:00
Regalis
92a162cbf5 Only AICharacters use simplephysics, AICharacter bleeding syncing, resetting limb velocities in MP when doing full position reset, characters aren't updated if health <= 0, monsterevent initialization using synced seed, GetRandomWaypoint uses synced seed, disabling debug stuff when starting a client, netconfig changes 2016-01-30 15:18:19 +02:00
Regalis
08daab9d87 - AI equips a diving suit before going out
- placing a firesource outside any hull won't crash the game
- scrollbars aren't gray
- fixed client crashing if in the lobby when a round ends
- fixed password box crashing
2016-01-25 18:47:19 +02:00
Regalis
c78784068c -fixed a typo in fabricableItem requirement & added checking for said typos
- fixed being able to set battery recharge sped over the limits
- fixed vents being added to OxygenGenerator.ventlist multiple times
- fixed item.Submarine not being set if pulling an item from a fabricator
- some tutorial fixes
- fixed TraitorMode endmessage not being shown if the sub isn't at the end and neither character is dead
- SalvageQuest fails if the item has been destroyed
-
2016-01-21 20:59:26 +02:00
Regalis
6f537ebc7c Fixed mission text overflowing in shiftsummary, netlobbyscreen button layout improvement 2016-01-20 23:20:22 +02:00
Regalis
addd9dea5c Fixed PlayUISound crashing the launcher, generatic ladder waypoints, AICharacter sync bugfix, chatbox resizing according to resolution 2016-01-09 17:02:51 +02:00
Regalis
03f569b161 Traitor probability selection instead of separate traitor mode, stopping water ambience on round end, lobby sync after client has verified connection, WIP shiftsummary in multiplayer, "cleanbuild" command in debugconsole 2016-01-07 23:25:42 +02:00
Regalis
bc9ff32023 New pump & railguncont sprites, saving fixes (disappearing items fixed?), moving LightManager.ViewPos to railgun when aiming, generating waypoints outside sub, easier wire node editing, characters stand when using a controller, shiftsummary crew status scrolling, stuff 2016-01-04 01:03:37 +02:00
Regalis
8c032d8368 Lighting bugfixes, setting camera position to character on shift start 2015-12-26 22:35:28 +02:00
Regalis11
064e2eadd0 Round end cinematic, CoroutineManager deltatime 2015-12-26 19:33:23 +02:00
Regalis
af470eab2e more accurate submarine body generation, multiplayer fixes, saving takes HiddenSubPosition into account, fire coordinate fixes, editscreen fixes, checking item triggers in AIObjectiveGoto, netlobbyscreen sync fixes, re-enabled level start/end positions, water edit fixed 2015-12-17 18:26:40 +02:00
Regalis
859be53d28 Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars, 2015-12-14 18:59:59 +02:00
Regalis
ab7c39071c Input syncing between clients, inventory sync bugfix, structure sync bugfix, settings button highlight bugfix, spectating bugfixes, in-game chatbox not visible when joining a server when the round is running 2015-11-14 00:09:56 +02:00
Regalis
4d949e3be1 Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often) 2015-11-10 22:22:26 +02:00
Regalis
e4a048a54a Removing the obstruction element without flickering, better looking (& working) radar 2015-11-01 22:10:31 +02:00
Regalis
b0deba514e ghkjghk 2015-10-31 15:16:49 +02:00
Regalis
bcc96cee97 Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling 2015-10-31 00:29:51 +02:00
Regalis
dc4b502248 "Infinite walls", converting old InputTypes in saved subs to new ones 2015-10-29 00:59:00 +02:00
Regalis
948285f6ab Control settings, more server settings, selecting character face 2015-10-28 19:07:17 +02:00
Regalis
3335f87f64 Traitormode won't choose the first client as the target, admin can be traitor/target, banlist & removing IPs, environment dust particles, clients are responsible for the KillCharacter message of their own character, moar backgroundfish, syncing item FixRequirement states, longer gameserver tickrate 2015-10-24 17:00:58 +03:00
Regalis
51e68f0949 Banning players, networkevent refactoring, wire syncing bugfixes, wrenches can be used as a melee weapon, proper error message for invalid IPs, drawing held items in correct position, fixed client crashing if sending a chatmessage while connection is lost 2015-10-22 01:04:42 +03:00
Regalis
daf1e2bfd8 ReliableMessages for all reliable networkevents, netstats fix, own character is not networkplayer 2015-10-20 22:28:27 +03:00
Regalis
0e5e86e363 v0.2.2: updated Lidgren, railgun shells can be bought, autorestart server, netstats, tutorial moloch spawning in a wall fix, misc error checks 2015-10-18 22:44:30 +03:00
Regalis
aa3882a815 Added wire-tag to all wires (to allow using it for fixes even if the name isn't ''Wire''), disconnect networkmember when going to main menu, fixed questmode crashing in multiplayer, fixed too short seeds throwing an error, attachable items aren't attached if secondary key isn't held, update hull when attaching an item, dropping connected wires when detaching items, kicking players with a button click instead of debugconsole 2015-10-17 21:24:00 +03:00
Regalis
3c1a66078c v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds 2015-10-17 16:01:42 +03:00
Regalis
838022fcd5 Switch to Barotrauma & too many misc changes to remember 2015-10-16 18:11:58 +03:00
Regalis
709d4efde9 Particle.FindAdjacentHulls exception fix, OpenAL "invalid value" dix, radar sync, better ragdoll sync, autoupdate cancel/retry on error 2015-10-08 21:48:04 +03:00
Regalis
db7128a475 Better autopilot, guiframe tweaking, fixed ui scaling, aicontroller bugfixes, human walk/run anim uses HandIK 2015-10-06 21:18:36 +03:00
Regalis
46e862216b Launcher error messageboxes, more easily controllable & better looking swimming, oxygen tank bugfixes, loading screen coroutine bugfix 2015-10-03 17:19:14 +03:00
Regalis
a285b00eb9 autoupdater fixes, cursor fix, consistent directory separators + use of Path.Combine(), wire bugfixes, more loading screens 2015-10-02 21:33:33 +03:00
Regalis
c8ee9e085f Attachable items aren't automatically attached when loading a sub in edit screen, bunch of new item sprites, Aegir Mark II, client reconnect bugfixes 2015-09-27 15:46:55 +03:00
Regalis
da00b083ed statuseffect setvalue, new diving suit sprite & character slowdown, welded door sprite 2015-09-26 00:41:43 +03:00
Regalis
53e729ea11 Networking optimization/bugfixes (hull water volumes & wall damage are synced, more reliable inventory updates, AICharacter sync changes), proper particle collisions with walls 2015-09-25 18:56:39 +03:00
Regalis
3587b4a4bb Status icons, skill/character refactoring 2015-09-25 12:42:42 +03:00
Regalis
f6966f06c3 WIP CrashReporter, misc refactoring 2015-09-19 15:14:47 +03:00
Regalis
29a6260d0f Non-WinForms launcher with auto updater 2015-09-11 22:13:44 +03:00
Regalis
04d55891f0 Particles using display coordinates, particle growtime, character death&stun animations 2015-09-05 12:13:44 +03:00
Regalis
0cbcdd0b03 Turret rotation fix, CharacterInventory networking bugfixes, prevent limbs clipping with other colliders when mirroring, fixed mantis animations, better looking explosions, spark effect when overvoltage breaks an item 2015-09-04 21:56:39 +03:00
Regalis
2f08dcf3f9 Admin can play in multiplayer, backgroundsprites, fixrequirement bugfix, the condition of the reactor won't detoriate when it's running 2015-09-04 12:57:12 +03:00
Regalis
f739808520 Progress on tutorial, gap tweaking (water flows faster from room to room), UPnP error messages, input keys in array, underwater aiming tweaking, tons of misc stuff commit more often ffs 2015-08-31 19:57:49 +03:00
Regalis
e19ac600ff v0.1.3.2 2015-08-18 22:29:21 +03:00
Regalis
00c64f0b20 Networking bugfixes & optimization 2015-08-18 18:13:40 +03:00
Regalis
0937c30f15 Server list, lighting/los optimization 2015-08-07 23:10:12 +03:00
Regalis
08c5117e8f v0.1.1 2015-08-04 23:49:08 +03:00
Regalis
47678c34c4 automatically adding .gz to when saving a map, netlobbyscreen ui changes 2015-08-04 21:32:57 +03:00
Regalis
9149408b36 assigning jobs when a round starts, crew tab in multiplayer, repairtool particles light & sounds, attachable buttons, increased repairtool range & limbdamage, captain's uniform, wearable sprite bugfixes 2015-08-03 23:25:22 +03:00
Regalis
85b0cda4ca v0.1 2015-07-31 21:05:55 +03:00