Commit Graph

22 Commits

Author SHA1 Message Date
juanjp600 344947c3c4 Search and destroy mission
Featuring ugly code
2016-09-26 22:09:06 -03:00
juanjp600 d537e8795a Replace '' (two single quotes) with \" (double quote)
We must correct post-traumatic Blitz disorder
2016-09-24 21:26:08 -03:00
Sebastian Broberg 8142cc734e Small rewrite of the Coroutine logic to stop it from going out of bounds and crashing. 2016-08-30 22:51:40 +02:00
Regalis a02f0c23e1 Fix for CoroutineManager IndexOutOfRangeException (maybe) 2016-08-18 20:44:37 +03:00
Regalis dd9b78f8ff Handling exceptions thrown at any point during coroutine update, not just at Coroutine.MoveNext, dirty workaround for a (rare?) pathfinding bug I haven't been able to reproduce 2016-07-21 21:20:21 +03:00
Regalis 7349cdd310 Progress (compiles now) 2016-06-09 22:15:50 +03:00
Regalis 1828198abf More descriptive coroutine exception error messages, more null checks in Level.Unload 2016-05-30 18:33:46 +03:00
Regalis 5d635f5865 v0.4.0.0 2016-04-23 17:33:34 +03:00
Regalis c7545d5816 - StartCoroutine returns a handle which can be used to stop a coroutine, and coroutines and be given a name to make accessing them easier
- StatusEffect coroutines are stopped when the round ends
- Fixed GameServer keeping a reference to the TraitorManager after a round ends (causing traitor messages to appear even if traitors aren't on anymore)
- Option to spawn characters near/inside/outside the sub using the spawn command
2016-04-06 18:36:26 +03:00
Regalis 2f7295eaad Option to set a duration for a status effect 2016-03-26 23:20:02 +02:00
Regalis d1580328ed Some cleanup using ReSharper (mostly removing redundancies) 2016-03-12 15:32:34 +02:00
Regalis 7637bc441f Selecting stairs based on WorldRect in editor, disable input if window not active, disable traveling if no locations are selected 2016-01-27 22:27:51 +02:00
Regalis11 064e2eadd0 Round end cinematic, CoroutineManager deltatime 2015-12-26 19:33:23 +02:00
Regalis 17e8a2171f Progress + prettier ice walls 2015-12-12 13:44:05 +02:00
Regalis 35f05376b0 Thermal artifact, mid-quest message popups, sortmode from immediate to deferred, saving bugfixes 2015-11-19 19:21:48 +02:00
Regalis 3c1a66078c v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds 2015-10-17 16:01:42 +03:00
Regalis 838022fcd5 Switch to Barotrauma & too many misc changes to remember 2015-10-16 18:11:58 +03:00
Regalis a285b00eb9 autoupdater fixes, cursor fix, consistent directory separators + use of Path.Combine(), wire bugfixes, more loading screens 2015-10-02 21:33:33 +03:00
Regalis 16bf562837 improved humanoid animations, some map stats in map editor, gap connections visible in editor, editing wire nodes in editor, pumps don't have to be manually linked, coroutine exception handling 2015-09-15 17:24:52 +03:00
Regalis f739808520 Progress on tutorial, gap tweaking (water flows faster from room to room), UPnP error messages, input keys in array, underwater aiming tweaking, tons of misc stuff commit more often ffs 2015-08-31 19:57:49 +03:00
Regalis 5771bc7e02 Progress on tutorial 2015-08-11 20:23:48 +03:00
Regalis 85b0cda4ca v0.1 2015-07-31 21:05:55 +03:00