Regalis
6de5bac61b
Only limbs with enough mass can cause impact damage to the sub, basictutorial changes, prevent ragdolls from teleporting inside submarinebody
2016-02-07 23:18:51 +02:00
Regalis
6db3062cc8
dmgn
2016-02-05 19:34:10 +02:00
Regalis
08daab9d87
- AI equips a diving suit before going out
...
- placing a firesource outside any hull won't crash the game
- scrollbars aren't gray
- fixed client crashing if in the lobby when a round ends
- fixed password box crashing
2016-01-25 18:47:19 +02:00
Regalis
89405d786b
- new tool sprites
...
- when clicking the order icon next to a character, the character is selected in the command menu
2016-01-25 00:50:56 +02:00
Regalis
7098a9a5e0
v0.3:
...
- Launcher checks whether a patch is newer than the current version instead of going through the patches until the current version is found
- CharacterHUD is drawn under crew commander and other UI elements
- All structures other than the command room windows are restored to full health in tutorial
- Longer cooldown for moloch attacks
- AIObjectiveCombat always overrides current order
2016-01-23 14:37:00 +02:00
Regalis
97b3d8451c
- Larger icon for gap/ladder waypoints
...
- Creature-sub collision damage improvements (takes velocity of the limb into account)
- In-sub particles move with the sub
- Fixed artifacts spawning to non-pickable positions
- Fixed ItemInventories not being drawn if the item is in a subslot
- CauseOfDeath = Drowning if the character is in water while running out of oxy
- Some more deconstructable items
2016-01-20 23:31:37 +02:00
Regalis
9405df006a
Merge branch 'master' of https://bitbucket.org/Regalis11/subsurface-private
...
Conflicts:
Subsurface/Source/Characters/AI/Objectives/AIObjectiveManager.cs
2016-01-18 21:48:40 +02:00
Regalis
5f1cb194ab
List of previously used mapentities in editor, waypoint sprites, properly generating waypoints for hatches, waypoint paths are saved in editor instead of generating them on loading, gap particle bugfix, separate waypoint and spawnpoint prefabs, turret rotation limits visible in editor, hatch convexhull fix, new railgunloader sprite
2016-01-17 15:45:16 +02:00
Regalis
e3ebc28afb
Picking items from outside the sub, replcaed fabricator.png with separate sprites for each machine, descriptions moved from itemprefab to the mapentityprefab base class, editortutorial progress
2016-01-15 17:10:21 +02:00
Regalis
0fc085c86d
Item UI replacements, fabricator bugfix, randomly spawning artifacts, AI can fix leaks, LimbAttacks do damage once (not each frame for the duration of the attack)
2016-01-14 21:06:08 +02:00
Regalis
eb20af622d
Limb collisions can damage hull again, new UI for steering, sonar & reactor, fabricators can require more than one of each ingredient, timer for character imploding, AICharacter position syncing changes, watcher, commands can also be given to controlled character
2016-01-13 22:19:01 +02:00
Regalis
cb1513f5e6
Lobbyscreen store fixes, sub name textbox & save button in sub editor, transitioncinematic on crew death, saving reactor state, radar marker position fix, minimap fix, button sounds, artifact positioning fix, better LegUp prevention method, some music clips when round ends
2016-01-03 01:13:32 +02:00
Regalis
92d396e6b2
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00
Regalis11
064e2eadd0
Round end cinematic, CoroutineManager deltatime
2015-12-26 19:33:23 +02:00
Regalis11
b2d5704f7e
Round summary screen, GUIMessageBoxes disable other UI elements, renamed quests as missions
2015-12-23 22:18:02 +02:00
Regalis11
63dd5e1bf6
Added HhyperDescriptor, sorting backgroundsprites according to texture
2015-12-21 12:12:31 +02:00
Regalis11
2ff8643c02
Optimization: FindHull spatial hashing, itemcomponent sounds in a dictionary, got rid of Item.Updated, rendering fixes, disposing shadow vertex buffers
2015-12-21 11:01:35 +02:00
Regalis
4234aa2094
END WORM, fixed camera pos "twitching" when exiting/entering the sub, character scaling
2015-12-19 02:05:10 +02:00
Regalis
eb0e08c8ee
Set orders stay in CrewCommander interface after reopening, minor changes to the interface layout
2015-12-17 19:35:14 +02:00
Regalis
ca7eae5322
Order symbols
2015-12-07 19:32:55 +02:00
Regalis
ca77103d0d
wat
2015-12-03 20:37:20 +02:00
Regalis
5bcdfa2b56
AI combat, misc AI improvements, characters can't get stuck inside doors
2015-12-03 18:34:35 +02:00
Regalis
11857f894b
AI operating reactors & railguns, misc AI improvements
2015-11-30 19:06:27 +02:00
Regalis
6f2db08be0
Dragging bodies up stairs, attempt to fix legs going through torso, fixe GuiComponent.MouseOn getting stuck when switching to edit screen
2015-11-28 00:21:45 +02:00
Regalis
c9cc94f701
Crew commands
2015-11-26 23:04:02 +02:00
Regalis
4b5126675c
Human AI improvements, minor UI tweaking
2015-11-25 16:04:51 +02:00
Regalis
c456fa3c90
Human AI with pathfinding and room hazard avoidance
2015-11-23 01:22:38 +02:00
Regalis
77024a31fb
Positioning out-of-sub particles relative to the level, easier to climb stairs
2015-11-22 17:11:13 +02:00
Regalis
cddf4f1bde
Sending NetTime at the start of a combined networkevent instead of individual networkevents, syncing itemcomponents for spectators, AICharacter importantentityupdates are sent again, misc bugfixes, some new heads
2015-11-20 17:12:33 +02:00
Regalis
8ec7fd44ff
LimbSlot combinations for pickable items ("Any,RightHand+LeftHand"...)
2015-11-19 21:24:49 +02:00
Regalis
f42cc78af3
Merged linux changes, fixed first item in inventory not being loaded, fixed levels breaking if re-entering the same level
2015-11-19 16:29:13 +02:00
Regalis
9b08201972
Fire extinguisher, burnt limbs, spectating improvements, option to disable spectating, jumpsuits for engi & mech, fireproof items, stuff
2015-11-18 20:02:45 +02:00
Regalis11
ef9d7ef0d4
WIP pathfinding AI navigator, Level class refactoring
2015-11-15 19:14:08 +02:00
Regalis
24ed95cd68
Networking bugfixes, underwater scooter, fixed limbs going through walls when flipping the ragdoll
2015-11-13 00:52:42 +02:00
Regalis
9c2aec4c8e
Fire improvements
2015-11-11 07:33:17 +02:00
Regalis
4d949e3be1
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
2015-11-10 22:22:26 +02:00
Regalis
cd48d12be6
Setting ragdoll position without limbs going through walls, rotating entire ragdoll, using combined network messages client->server, fixed fabricators
2015-11-08 22:20:29 +02:00
Regalis
2a8939f6dc
tyuityuidfgh
2015-11-02 22:05:48 +02:00
Regalis11
73bde75c2e
Obstructing vision when wearing a diving suit or mask
2015-11-01 17:47:59 +02:00
Regalis
b0deba514e
ghkjghk
2015-10-31 15:16:49 +02:00
Regalis
bcc96cee97
Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling
2015-10-31 00:29:51 +02:00
Regalis
dc4b502248
"Infinite walls", converting old InputTypes in saved subs to new ones
2015-10-29 00:59:00 +02:00
Regalis
948285f6ab
Control settings, more server settings, selecting character face
2015-10-28 19:07:17 +02:00
Regalis
3335f87f64
Traitormode won't choose the first client as the target, admin can be traitor/target, banlist & removing IPs, environment dust particles, clients are responsible for the KillCharacter message of their own character, moar backgroundfish, syncing item FixRequirement states, longer gameserver tickrate
2015-10-24 17:00:58 +03:00
Regalis
51e68f0949
Banning players, networkevent refactoring, wire syncing bugfixes, wrenches can be used as a melee weapon, proper error message for invalid IPs, drawing held items in correct position, fixed client crashing if sending a chatmessage while connection is lost
2015-10-22 01:04:42 +03:00
Regalis
5f07d4b0c9
"ReliableMessages", networkevents aren't sent if FillNetworkEvent fails
2015-10-19 22:49:38 +03:00
Regalis
0e5e86e363
v0.2.2: updated Lidgren, railgun shells can be bought, autorestart server, netstats, tutorial moloch spawning in a wall fix, misc error checks
2015-10-18 22:44:30 +03:00
Regalis
3c1a66078c
v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds
2015-10-17 16:01:42 +03:00
Regalis
838022fcd5
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00