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vlad.os/LuaCsForBarotraumaEP
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44 Commits 5 Branches 2 Tags
4820e55e05259f5cab8e15b763b2440f46c94404
Commit Graph

9 Commits

Author SHA1 Message Date
Regalis baa207985c Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading 2015-07-19 02:44:42 +03:00
Regalis 237df18765 fixed railgun, fixed repairtools radar ping & improved rendering, waypoint bugfixes, inventory bugfixes, syncing wires between clients 2015-07-15 23:34:13 +03:00
Regalis 44b9a63c94 A* pathfinding, autopilot, WIP radar rendering, proper location names, character skills shown in menus, got rid of PreviewCharacter, mantis 2015-07-14 21:09:00 +03:00
Regalis 2254585dac Spawnpoints for different jobs, spawning crew members with job-specific items, fixed issues with non-matching entity IDs between client and server, Unity-like coroutine system (connecting to server doesn't freeze the game anymore), map drawing improvements 2015-07-09 01:40:27 +03:00
Regalis d56f7f3f77 Server job assigning logic, submarine movement syncing, submarine collision improvements, spawnpoints in levels 2015-07-08 11:37:47 +03:00
Regalis d836a99515 GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup 2015-07-02 22:24:50 +03:00
Regalis 9237a9efe2 Functional level generation + moving the submarine 2015-06-26 23:05:51 +03:00
Regalis11 34b79c85d6 More resharper cleanup 2015-06-07 18:03:08 +03:00
Regalis fadb89ae9e First commit 2015-05-25 01:04:03 +03:00
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