Commit Graph

83 Commits

Author SHA1 Message Date
Regalis a3569b8bf0 (3a5d98b) v0.9.6.0 2019-12-17 14:38:41 +01:00
Regalis 5c95c53118 (3dc4135ce) v0.9.5.1 2019-11-21 18:22:25 +01:00
Regalis b39922a074 (d9829ac) v0.9.4.0 2019-10-24 18:06:23 +02:00
Joonas Rikkonen 80698b58b0 (a00338777) v0.9.2.1 2019-08-26 19:58:44 +03:00
Joonas Rikkonen 0f63da27b2 (bf212a41f) v0.9.2.0 pre-release test version 2019-07-27 21:06:07 +03:00
Joonas Rikkonen 4a51db77b5 (ded4a3e0a) v0.9.0.7 2019-06-25 16:00:44 +03:00
Joonas Rikkonen cdc58316ed (f2cce83a3) AI combat improvements: - Bots now find weapons that are inside the equipped containers (tool boxes). - Bots can now use any item as a weapon as long as there's a combat priority defined for the items. - Adjust the combat priorities a bit; the bots now prioritize welding tool and plasma cutter over wrench or toolbox. 2019-06-04 16:52:24 +03:00
Joonas Rikkonen e367f900b8 (2a4bd39c2) Merge branch 'dev' into human-ai 2019-05-16 05:33:13 +03:00
Joonas Rikkonen bec7aadfa9 (af16ecdfa) Merge branch 'dev' into human-ai 2019-05-16 05:14:00 +03:00
Joonas Rikkonen 039d07f693 (a2943d8b7) Merge branch 'dev' into human-ai 2019-05-16 05:04:10 +03:00
Joonas Rikkonen 60f52375e6 (7788ec72a) Test issuing orders automatically. 2019-05-16 05:03:49 +03:00
Joonas Rikkonen 5868b1da41 (0792e9b34) Option to ignore item requirements in the sub editor. Items can now be placed to secure cabinets and crates in character mode without having to spawn an ID Card in the inventory first. 2019-05-06 11:33:42 +03:00
Joonas Rikkonen fbb7daed00 (0c3442136) Merge branch 'dev' into docking-interface 2019-05-03 13:41:23 +03:00
Joonas Rikkonen b551ae7999 (c1468d39d) Overhauled docking interface (WIP) 2019-05-03 13:39:54 +03:00
Joonas Rikkonen e83dba2959 (42d13c09f) Merge remote-tracking branch 'origin/tutorial-rework' into dev 2019-04-25 18:07:37 +03:00
Joonas Rikkonen b0580a9050 (7e43eae73) Optimized Item.ApplyStatusEffects & ItemComponent.PlaySound: check if the item has effects/sounds of the correct type from a bool array instead of doing a dictionary lookup. A small thing, but the methods are called so frequently that it adds up to a lot. 2019-04-18 12:05:11 +03:00
Joonas Rikkonen 6262b3ea54 (ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-16 17:12:09 +03:00
Joonas Rikkonen bd07acf26d (052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0 2019-04-16 17:11:49 +03:00
Joonas Rikkonen 373554ddfb (461eade89) Merge branch 'dev' of github.com:Regalis11/Barotrauma-development into dev 2019-04-15 12:09:36 +03:00
Joonas Rikkonen 8a42bb3bbd (add7a8fe6) Fixed: Error in localization when importing npc conversations. Added: proofread englishvanilla 2019-04-15 12:09:22 +03:00
Joonas Rikkonen 45be409a84 (84bcafc68) Added "text picker menu" to ItemMsgs, replace """ with a quotation mark in texts 2019-04-15 12:08:39 +03:00
Joonas Rikkonen 2ca299af10 (ab07307c5) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-10 13:27:49 +03:00
Joonas Rikkonen 593d99ec38 (df9b1966f) Added an option to disable directional voice chat. Closes #1414 2019-04-10 13:27:30 +03:00
Joonas Rikkonen 74da38bd10 (3315662d5) Implement optional required items (lol) and fix the doors. It's a bit confusing, but should work. 2019-04-10 13:26:56 +03:00
Joonas Rikkonen 25453018fc (3f015888d) Implement manual doors that can be opened simply by clicking on them. Add a test sub (not added in the project -> have to manually place in the local bin folder to test it). 2019-04-10 13:21:25 +03:00
Joonas Rikkonen d15a88c619 (3e8bdbb0a) v0.8.9.9 + merge fix 2019-04-06 17:54:39 +03:00
Joonas Rikkonen 07c40f317f (52c7231e3) Reparse item messages when key bindings are changed 2019-04-05 16:15:27 +03:00
Joonas Rikkonen 860e5204ab (cad2b1306) Fix the camera issue on turrets. 2019-04-04 11:07:29 +03:00
Joonas Rikkonen 5f05322fdb (fdc038d5d) Keymapping and UX test: - Map use to "E" and Select to "Left Mouse". - Introduce a dedicated key for deselecting ("Right Mouse"). - Introduce a dedicated key for shooting ("Left Mouse"). - Define certain objects as shootables, which simply means that they use the "Shoot" key instead of using the "Use" key. This required the least amount of refactoring the existing code. - TODO: don't register the "Select" input when aiming or when an interface is open -> should prevent interacting through UI elements. - TODO: sync the new input types with the server. 2019-04-04 11:06:12 +03:00
Joonas Rikkonen 0ecfc426ff (45f083a5a) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-03 16:22:12 +03:00
Joonas Rikkonen 0dd1823eb1 (44a496915) Added: Template for using a video with the Welcome text in the tutorial if needed. Removed: Old spritesheets. Fixed: Bug in fetching crew with certain jobs 2019-04-03 16:21:57 +03:00
Joonas Rikkonen c5725dbb62 (d47fee08d) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-01 22:49:42 +03:00
Joonas Rikkonen 3062e4c705 (1a1137b26) Charybdis now also targets the walls. Tweak Charybdis' attacks and priorities. Fix targeting walls for non-aggressiveboarders. Don't double the wall priority. 2019-04-01 22:49:15 +03:00
Joonas Rikkonen a0e1ba52eb (0bd92547e) Show ping direction when adjusting the direction slider even if directional ping is not enabled. Closes #1298 2019-04-01 22:48:47 +03:00
Joonas Rikkonen 885c30f70d (10a8ba8fc) Fix reversing getting reset when the target is not in range causing issues in steering. 2019-04-01 22:48:33 +03:00
Joonas Rikkonen cbb3216466 (633f44200) Emptying the "required items" field of an item in the sub editor now removes the item requirements (instead of using the default ones) 2019-04-01 22:48:03 +03:00
Joonas Rikkonen 2eaf22683d (ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead) 2019-04-01 22:47:22 +03:00
Joonas Rikkonen ec7e23061b (38b5d9aad) Experimental changes to syncing ragdolled (unconscious/dead) characters: - Higher error tolerance when syncing the positions. It's often hard to get the main limb exactly to the same position as the collider, because the positions of the limbs aren't synced and the pose of the ragdoll may differ between the server and clients. Increasing the tolerance makes it less likely for dead/unconscious characters to "twitch" when the game attempts to force the main limb to the position of the collider. - If the position of the ragdoll differs from the position of the collider so much that CheckDistFromCollider disables limb collisions, apply an additional force to all limbs to force the ragdoll to the correct position. Otherwise the ragdoll can occasionally start "hanging" midair, clipping through solid objects, because the main limb's pull joint doesn't necessarily have enough force to pull the entire ragdoll up to the collider. 2019-04-01 22:47:03 +03:00
Joonas Rikkonen 9618c9b7e9 (db8417634) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-03-28 18:09:19 +02:00
Joonas Rikkonen 44a8bfce08 (808e7257d) Attempt to fix the issue where bots are not avoiding walls properly while wandering around. 2019-03-28 18:09:05 +02:00
Joonas Rikkonen 0c15748429 (8bea0a96b) Removed minimum conditions from battery deconstruction output (= deconstructing an empty battery still gives the materials used to craft the battery). Closes #1356 2019-03-28 12:41:06 +02:00
Joonas Rikkonen bcd779fe78 (519124ad1) Fixed items with no sprite crashing the game. Closes #1153 2019-03-28 12:40:08 +02:00
Joonas Rikkonen a8222e429f (edb24c37f) Fixed ItemComponents overwriting the Msg-tags ("ItemMsgPressSelect" etc) with the text fetched from the text xml, preventing the texts from being translated after the sub has been saved. 2019-03-28 12:36:11 +02:00
Joonas Rikkonen e09740d31e (371088346) Merge branch 'dev' of github.com:Regalis11/Barotrauma-development into dev 2019-03-28 12:34:18 +02:00
Joonas Rikkonen ef7b0f0ccf (edc1704a5) Added: A checkmark and small delay before removal for completed objectives 2019-03-28 12:34:04 +02:00
Joonas Rikkonen aee0290202 (74f1d04ea) Added interact texts to all items (Interact [E], Pick Up [E], etc), reset messages in all subs. TODO: Saving the subs causes the messages to be converted from text tags ("ItemMsgPressSelect" etc) into the actual texts, preventing the messages from being translated. We could probably just make the property non-editable and use the prefab values, or at least prevent the values from changing in sub files. 2019-03-28 12:33:49 +02:00
Joonas Rikkonen 4cb3469c4f (8f9250974) Fix spritesheet orientation offestting the joint widgets in the wrong direction, which made it a bit difficult to use. 2019-03-27 20:54:00 +02:00
Joonas Rikkonen 080ac78ded (5c35a640e) Update tutorial-rework with dev 2019-03-27 20:52:47 +02:00
Joonas Rikkonen 3f82c9a2cb (f417b026f) Fetched: Changes for playing video tutorial from local branch 2019-03-27 20:45:14 +02:00
Joonas Rikkonen eada5e222a (4e7f7d0a7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-03-27 13:52:38 +02:00