Joonas Rikkonen
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112baf285d
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(291705dc5) updated drone
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2019-05-16 06:56:19 +03:00 |
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Joonas Rikkonen
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89dc85adce
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(6e785d1ae) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 06:56:01 +03:00 |
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Joonas Rikkonen
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f38aa90847
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(546717195) Use the AIObjectiveFightIntruders.IsValidTarget for deciding whether or not the button should flash.
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2019-05-16 06:55:43 +03:00 |
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Joonas Rikkonen
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5435adc9b4
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(6c0663ce1) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 06:55:26 +03:00 |
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Joonas Rikkonen
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106c61ca9a
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(4d3ec7d3b) Fixed: Missing {0} variable from russian localization
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2019-05-16 06:55:08 +03:00 |
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Joonas Rikkonen
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81fe275299
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(c3a729b34) Fix ai reporting only working if there's someone with the appropriate objective. Use the target's hull instead of using the reporter's hull. Take bleeding into account when filtering rescue targets.
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2019-05-16 06:54:49 +03:00 |
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Joonas Rikkonen
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4c4cac9c39
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(b97c9eb63) Restore the escape velocity condition: don't run to walls.
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2019-05-16 06:54:31 +03:00 |
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Joonas Rikkonen
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dbc35568cd
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(69d6e11bf) shuttle tweaks
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2019-05-16 06:53:38 +03:00 |
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Joonas Rikkonen
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5453518793
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(238bbeef2) Fix find safety not working properly. Decrease the reaction times and cache the current hull safety when the hull safety is updated.
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2019-05-16 06:53:04 +03:00 |
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Joonas Rikkonen
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a2f97bf303
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(9cb944db7) Increase the priority modifier of extinguish fires for captain
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2019-05-16 06:51:18 +03:00 |
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Joonas Rikkonen
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0ba5793b46
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(3628de633) Use the visible hulls instead of the current hull in multiple cases.
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2019-05-16 06:50:59 +03:00 |
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Joonas Rikkonen
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1e41ed6b63
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(943a1e25b) Report all visible hulls, but add a dialogue line and icon only for current hull.
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2019-05-16 06:50:42 +03:00 |
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Joonas Rikkonen
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437465690b
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(18165dcb9) Propagate hull safety once per second.
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2019-05-16 06:50:23 +03:00 |
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Joonas Rikkonen
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4c0adb145d
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(d762b9ca6) Refresh visible hulls once per second.
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2019-05-16 06:50:06 +03:00 |
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Joonas Rikkonen
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d81457e3ef
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(8348f0003) Report in all the visible hulls (test).
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2019-05-16 06:49:48 +03:00 |
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Joonas Rikkonen
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af7fcb823d
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(63921aa0d) Implement GetVisibleHulls method.
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2019-05-16 06:49:11 +03:00 |
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Joonas Rikkonen
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75b9ea6cce
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(cb3078117) Merged hulls to fix speech issue
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2019-05-16 06:46:30 +03:00 |
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Joonas Rikkonen
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ce02152130
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(ef2a86a63) Add a null check.
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2019-05-16 06:45:53 +03:00 |
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Joonas Rikkonen
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496ee1492c
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(1fe9abf75) Fix the GetAdjacentHulls method.
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2019-05-16 06:45:36 +03:00 |
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Joonas Rikkonen
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49b0ee7c50
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(de26bb46c) AutoScale CustomInterface texts to prevent overflows
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2019-05-16 06:43:54 +03:00 |
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Joonas Rikkonen
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3153771cc7
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(6f231d0fc) Add generic methods for getting linked map entities. TODO: memory-optimized overload for hulls.
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2019-05-16 06:43:33 +03:00 |
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Joonas Rikkonen
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f01747e822
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(773ace2cd) Fixed RagdollParams/AnimationParams GetDefaultPath failing if there are multiple installed content packages that define characters with the same name. TODO: take custom ragdoll/anim paths into account when calculating content package hashes
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2019-05-16 06:40:57 +03:00 |
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Joonas Rikkonen
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2b95c55070
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(5f20d1b76) Remove custom steering logic for stairs, because most of the waypoints going over the stairs don't have stairs assigned to them. Bots shouldn't drop the diving suit if any of the nodes in the path has stairs. Doesn't work well, but it's a minor issue. Don't want to do raycasts here.
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2019-05-16 06:40:39 +03:00 |
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Joonas Rikkonen
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e8ee3f9d18
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(18eb9f712) Fix bots stealing items if they happen to target them before somebody equips them.
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2019-05-16 06:19:10 +03:00 |
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Joonas Rikkonen
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5326dace2b
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(98af64697) Updated readme file
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2019-05-16 06:18:36 +03:00 |
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Joonas Rikkonen
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bed3afab4b
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(b7b7e6b02) Rename "courage" to "resolution" and disable it, because it's not yet used anywhere.
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2019-05-16 06:18:20 +03:00 |
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Joonas Rikkonen
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dbb7b175d4
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(fc343e73b) Changelog additions
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2019-05-16 06:18:03 +03:00 |
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Joonas Rikkonen
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8b977ed5c0
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(fb180d412) Merge branch 'dev' into human-ai
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2019-05-16 06:17:45 +03:00 |
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Joonas Rikkonen
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306e3575a8
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(95bf20e92) Disable watchman and mechanic variants for the build, because they are not yet quite there.
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2019-05-16 06:17:11 +03:00 |
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Joonas Rikkonen
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5d38344efc
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(dc8407cf2) Properly remove reported targets when they are done. Fix get item completing when it shouldn't if the target item was supposed to be equipped.
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2019-05-16 06:16:54 +03:00 |
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Joonas Rikkonen
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9c964b7843
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(7d7010579) Fix ai dialog about not being able to find targets. Use a higher thershold for rescue objectives when it's an order.
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2019-05-16 06:14:25 +03:00 |
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Joonas Rikkonen
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9ae25de749
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(8c8ce5249) Added description of oxygen tank and poison antidotes to englishvanilla
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2019-05-16 05:59:05 +03:00 |
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Joonas Rikkonen
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cb83984e80
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(4ca668169) Fixed: Conflict
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2019-05-16 05:58:48 +03:00 |
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Joonas Rikkonen
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0a67590572
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(21a808335) Added: 4k fixes
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2019-05-16 05:58:32 +03:00 |
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Joonas Rikkonen
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049d3ba795
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(e7bd8839d) Remove unused parameters.
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2019-05-16 05:51:12 +03:00 |
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Joonas Rikkonen
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884360216f
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(de60c0961) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 05:50:56 +03:00 |
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Joonas Rikkonen
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fd7dfebd3a
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(50c25dbf6) Added a "back" button that closes the credits, minor credits tweaks
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2019-05-16 05:50:39 +03:00 |
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Joonas Rikkonen
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5d7cc6599c
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(9db806bbf) Don't report on targets that have been reported.
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2019-05-16 05:49:48 +03:00 |
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Joonas Rikkonen
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ed49bea3ef
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(c21615b5b) More optimizations.
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2019-05-16 05:48:09 +03:00 |
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Joonas Rikkonen
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480bba392c
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(20fcd3853) Optimizations.
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2019-05-16 05:47:52 +03:00 |
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Joonas Rikkonen
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068089ae5c
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(d622ac851) Fix double updates of current orders.
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2019-05-16 05:47:36 +03:00 |
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Joonas Rikkonen
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ce1aa39a4b
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(b1241e3dd) GUIMessageBoxes use relative sizes
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2019-05-16 05:46:12 +03:00 |
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Joonas Rikkonen
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f8090d470e
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(5670a7c58) Don't get stuck if cannot use the button.
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2019-05-16 05:44:48 +03:00 |
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Joonas Rikkonen
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5ec107bf83
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(0d96091e5) Adjusted layout spacing on Reactor to make the warning labels slightly more readable on Brazilian Portugese
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2019-05-16 05:43:40 +03:00 |
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Joonas Rikkonen
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290e86977d
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(238f46c9e) Fix bots not walking when close enough to the target (only affects go to objectives that are main objectives -> follow order).
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2019-05-16 05:43:23 +03:00 |
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Joonas Rikkonen
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de2246fe57
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(e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually.
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2019-05-16 05:42:51 +03:00 |
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Joonas Rikkonen
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828150e0ae
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(9d8f050b8) Added text wrapping to ItemInventory titles and changed pump GUI In/Out text to use a smaller font
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2019-05-16 05:42:34 +03:00 |
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Joonas Rikkonen
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1d5de494cd
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(a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix.
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2019-05-16 05:41:25 +03:00 |
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Joonas Rikkonen
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79d01822d2
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(8015dd67d) Show a language selection prompt when launching the game for the first time (WIP)
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2019-05-16 05:41:09 +03:00 |
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Joonas Rikkonen
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3c11bc2fca
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(420c429b4) Fix issues in reporting.
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2019-05-16 05:40:50 +03:00 |
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