Commit Graph

12 Commits

Author SHA1 Message Date
Regalis
baa207985c Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading 2015-07-19 02:44:42 +03:00
Regalis
44b9a63c94 A* pathfinding, autopilot, WIP radar rendering, proper location names, character skills shown in menus, got rid of PreviewCharacter, mantis 2015-07-14 21:09:00 +03:00
Regalis
d56f7f3f77 Server job assigning logic, submarine movement syncing, submarine collision improvements, spawnpoints in levels 2015-07-08 11:37:47 +03:00
Regalis
0628e47b97 level seeds 2015-07-06 22:48:18 +03:00
Regalis
d836a99515 GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup 2015-07-02 22:24:50 +03:00
Regalis
b493ed2b39 ItemComponent GUIFrames, functional steering, radar, separate power and signals, improved d.gz, tweak swimming 2015-06-29 23:51:01 +03:00
Regalis
004608acd8 Improved submarine movement (buoyancy & drag), engine and "navigation terminal", new map, optimized levels (less vertices and physics bodies) 2015-06-29 02:00:27 +03:00
Regalis
9237a9efe2 Functional level generation + moving the submarine 2015-06-26 23:05:51 +03:00
Regalis
566d54197a Saving (wip), statuseffect refactoring, multiple character faces 2015-06-12 16:56:51 +03:00
Regalis11
34b79c85d6 More resharper cleanup 2015-06-07 18:03:08 +03:00
Regalis
1f42e4a4db low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable 2015-06-01 22:20:17 +03:00
Regalis
fadb89ae9e First commit 2015-05-25 01:04:03 +03:00