Commit Graph

5132 Commits

Author SHA1 Message Date
Evil Factory
1136342b60 added Game.ActiveChatMode 2022-06-16 13:15:48 -03:00
Evil Factory
cfb6fc5fe1 fix IsTargetType 2022-06-15 17:18:22 -03:00
Evil Factory
66c97ad100 re-add satellite resource language 2022-06-15 15:40:53 -03:00
Evil Factory
c647295ccb fix projects 2022-06-15 15:28:02 -03:00
Evil Factory
063853c0be fix CI part 1 2022-06-15 14:37:46 -03:00
Evil Factory
7c662da164 attempt fix CI 2022-06-15 14:35:31 -03:00
Evil Factory
a6948a09bd added some new enums 2022-06-15 13:51:04 -03:00
Evil Factory
7a09711296 Merge branch 'master' of https://github.com/Regalis11/Barotrauma.git 2022-06-15 13:26:49 -03:00
Regalis11
08cc2faec8 Removed old issue report template 2022-06-15 19:11:29 +03:00
Regalis11
960835082a Merge branch 'dev'
# Conflicts:
#	Barotrauma/BarotraumaClient/LinuxClient.csproj
#	Barotrauma/BarotraumaClient/MacClient.csproj
#	Barotrauma/BarotraumaClient/WindowsClient.csproj
#	Barotrauma/BarotraumaServer/LinuxServer.csproj
#	Barotrauma/BarotraumaServer/MacServer.csproj
#	Barotrauma/BarotraumaServer/WindowsServer.csproj
#	Barotrauma/BarotraumaShared/changelog.txt
2022-06-15 19:09:38 +03:00
Markus Isberg
8e6c601162 Build 0.18.11.0 2022-06-16 01:03:48 +09:00
Evil Factory
efd1243754 Minor refactor for LuaUserData.lua 2022-06-14 13:09:52 -03:00
Evil Factory
438f10f484 fix underscores in docs 2022-06-14 13:09:00 -03:00
Joonas Rikkonen
71bd06f425 Update bug_report.yml 2022-06-14 12:11:33 +03:00
Markus Isberg
856f894203 Build 0.18.9.0 2022-06-14 04:14:47 +09:00
Joonas Rikkonen
e38bfeb1cc Update bug_report.yml 2022-06-13 18:39:50 +03:00
Evil Factory
fa3eed52b3 added CharacterHealth to docs 2022-06-11 16:34:49 -03:00
Joonas Rikkonen
bf4a5ff73c Update bug_report.yml 2022-06-11 13:46:49 +03:00
Evil Factory
9041f5ef0d forgot to include a file in the last commit (ed1fbdbe5) 2022-06-09 16:03:36 -03:00
Evil Factory
ed1fbdbe5e Potential fix for threading issues and added CSActive var 2022-06-09 16:02:18 -03:00
Evil Factory
23ad3ea00b fix manual install doc 2022-06-09 12:08:38 -03:00
Evil Factory
bafbb73389 fix RequestPostHTTP compatibility 2022-06-08 17:10:55 -03:00
Markus Isberg
4f5a3bf8b9 Build 0.18.7.0 2022-06-08 21:52:38 +09:00
Evil Factory
ffad50ae55 update common questions 2022-06-07 16:29:21 -03:00
Evil Factory
a778918fe3 update networking docs 2022-06-07 16:11:06 -03:00
Evil Factory
7c073d5801 update docs jobsAssigned 2022-06-07 16:10:06 -03:00
Evil Factory
0f72df789b call round end on sub editor 2022-06-07 15:05:39 -03:00
Evil Factory
cac80c3d86 call round start on sub editor 2022-06-07 15:04:33 -03:00
Evil Factory
abc61e7728 WearableType enum and WearableSprite 2022-06-07 14:36:54 -03:00
Joonas Rikkonen
564656eded Update bug_report.yml 2022-06-07 19:54:32 +03:00
Evil Factory
d974791d1f JobVariant register 2022-06-06 06:29:59 -03:00
Evil Factory
59d4ec8ad7 Game.LoadGame, Game.SaveGame and Game.LoadCampaign 2022-06-05 14:25:40 -03:00
Evil Factory
7354e3fab2 when installing cl lua via workshop, create LuaDedicatedServer.bat 2022-06-04 13:39:30 -03:00
Markus Isberg
5a10b444ee Build 0.18.6.0 2022-06-04 00:34:02 +09:00
Markus Isberg
6be757a45b Build 0.18.5.0 2022-06-03 22:29:04 +09:00
Evil Factory
38e990ddd2 decal manager register 2022-06-03 06:19:31 -03:00
Evil Factory
4ddbe69ee5 Merge pull request #92 from Cintique/LuaUserData-CreateUserDataOfType
Add `LuaUserData.CreateUserDataOfType`.
2022-06-02 12:47:49 -03:00
Cintique
c39bf9f800 Allow wrapping unregistered types.
`LuaUserData.CreateUserDataFromType` will instantiate a default `StandardUserDataDescriptor` to allow wrapping unregistered types. Whoops!
2022-06-02 21:34:34 +10:00
Evil Factory
88b19b2220 renamed http methods (with compatibility) and added a way to start http listeners 2022-06-01 14:23:06 -03:00
Cintique
62c0dc0580 Better doc 2022-06-01 19:46:40 +10:00
Markus Isberg
64db1a6a44 Build 0.18.4.0 2022-05-31 23:13:05 +09:00
Cintique
ebcbcae46d Typo 2022-05-31 14:59:17 +10:00
Cintique
fb6c335f0f Add LuaUserData.CreateUserDataOfType.
Converts a Lua value to a desired CLR type and wraps it in a userdata to avoid automatic conversions.
Example: a Lua script needs to pass a List`1 to a CLR method expecting System.Object, MoonSharp gets
in the way by converting the List`1 to a MoonSharp.Interpreter.Table and breaking everything.
Wrapping the value in a userdata preserves the original type during conversions.
2022-05-31 14:54:09 +10:00
Evil Factory
c9ad6efb54 re-enable the lua command in public servers 2022-05-30 12:43:32 -03:00
Evil Factory
6922900bf1 Merge branch 'master' of https://github.com/Regalis11/Barotrauma.git 2022-05-30 12:29:28 -03:00
Evil Factory
de1062df22 Update MoonSharp 2022-05-30 12:26:45 -03:00
Juan Pablo Arce
f74787cd10 v0.17.16.0 2022-05-30 10:25:24 -03:00
Evil Factory
6ddfc985d3 fix AddCommand arguments being wrong and fixed getValidArgs not doing anything 2022-05-28 15:06:22 -03:00
Evil Factory
60b8cd981d add video to installing manually 2022-05-27 17:10:57 -03:00
Evil Factory
83bfc50c9e updated docs and Scissor component registrar 2022-05-27 11:54:00 -03:00