Joonas Rikkonen
063881701c
Fixed exceptions when attempting to set the value of a serializable rect property by parsing a string
2017-12-02 16:25:21 +02:00
Joonas Rikkonen
c66191ca94
Added exception handling to SerializeProperty.TrySetValue methods
2017-12-02 15:50:40 +02:00
Joonas Rikkonen
903686aed7
Modified particle properties can be saved directly to the config file
2017-11-18 14:18:46 +02:00
Joonas Rikkonen
d13d3101ea
Made enum deserialization case insensitive
2017-11-16 21:00:42 +02:00
Joonas Rikkonen
08cf902cb8
MapEntityPrefabs are deserialized using SerializableProperty
2017-11-15 19:01:55 +02:00
Joonas Rikkonen
d072713936
Replaced manual rect parsing in a bunch of places with an extension method
2017-11-14 21:09:07 +02:00
Joonas Rikkonen
b3769b383a
- Input field for rects.
...
- Input fields for ItemComponent requiredItems.
- Added tooltips to a bunch of editable ItemComponent properties.
- Misc fixes.
2017-11-13 22:06:13 +02:00
Joonas Rikkonen
f7298c241e
Progress:
...
- Input fields for vectors & colors in SerializableEntityEditor.
- SerializableProperty tooltips.
- GUINumberInput supports floats.
- EditingHUD for structures (atm the only editable property is the color of the sprite)
2017-11-12 20:24:11 +02:00
Joonas Rikkonen
8e556f1c76
- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
...
- Rectangle serialization.
- Option to restrict numeric properties to a range of values.
- WIP generic ISerializableEntity editor.
2017-11-08 21:15:03 +02:00