Regalis
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ede1dd58a0
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New enemy (concept & sounds by Omniary)
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2016-12-17 15:17:09 +02:00 |
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Regalis
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0ea9600198
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Team-specific combat mission descriptions + deepest lore
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2016-10-06 19:55:26 +03:00 |
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Regalis
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5e88d91cb8
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Fixed mutliplayer-only missions being taken into account in the eventprobability calculation even in single player mode, which missions are sp/mp-only is determined in the mission config files
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2016-10-06 15:32:38 +03:00 |
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juanjp600
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344947c3c4
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Search and destroy mission
Featuring ugly code
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2016-09-26 22:09:06 -03:00 |
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Regalis
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202f959bd2
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Husk egg delivery mission, fixed tigerthresher events/missions on Linux
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2016-08-28 20:10:23 +03:00 |
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Regalis
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1d06522bd8
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Nitroglyserine -> nitroglycerin, fixed Mission.LoadRandom returning null if the missiontype parameter isn't set, cargo is placed at the cargo spawnpoint instead of a random position within the hull it's inside
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2016-05-26 16:04:37 +03:00 |
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Regalis
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3114006d86
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Alien ruins, some new alien items and a new monster
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2016-05-01 18:46:17 +03:00 |
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Regalis
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45e3bed07c
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Some more fabricable chemicals, made cargo missions more common, items in characters' inventories aren't affected by fire
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2016-04-24 20:33:33 +03:00 |
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Regalis
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99072592bc
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Removed duplicate clowngear from doctorgear.xml, event commonness/difficulty tweaking, nitroglycerine explodes more easily
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2016-04-23 17:24:52 +03:00 |
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Regalis
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31a04c7bc1
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Cargo missions, a menu that shows the mission description mid-round
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2016-04-16 15:36:01 +03:00 |
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Regalis
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4dd48d7bf2
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Fixed shiftsummary showing info for the wrong quest
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2016-01-20 00:22:11 +02:00 |
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Regalis11
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325bf0c66b
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WIP item grouping in store screen, endworm event
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2016-01-01 22:24:47 +02:00 |
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Regalis11
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b2d5704f7e
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Round summary screen, GUIMessageBoxes disable other UI elements, renamed quests as missions
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2015-12-23 22:18:02 +02:00 |
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