Fixed chat messages being assigned to the wrong sender when their bodies have been eaten
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@@ -224,15 +224,12 @@ namespace Barotrauma.Networking
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msg.Write((byte)Type);
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msg.Write(Text);
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msg.Write(SenderName);
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msg.Write(Sender != null && c.InGame);
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if (Sender != null && c.InGame)
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{
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msg.Write(Sender.ID);
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}
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else
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{
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msg.Write(SenderName);
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}
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}
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}
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