register AI controllers

This commit is contained in:
Evil Factory
2021-09-12 23:11:41 -03:00
parent 3555ddad79
commit d3dfe0e51b
2 changed files with 10 additions and 0 deletions
@@ -237,6 +237,11 @@ namespace Barotrauma
UserData.RegisterType<SubmarineInfo>();
UserData.RegisterType<SubmarineBody>();
UserData.RegisterType<Explosion>();
UserData.RegisterType<AIController>();
UserData.RegisterType<EnemyAIController>();
UserData.RegisterType<HumanAIController>();
UserData.RegisterType<AITarget>();
UserData.RegisterType<AITargetMemory>();
lua = new Script(CoreModules.Preset_SoftSandbox);