Crew commands

This commit is contained in:
Regalis
2015-11-26 23:04:02 +02:00
parent f1e1b0b4f0
commit c9cc94f701
19 changed files with 406 additions and 69 deletions
@@ -14,10 +14,13 @@ namespace Barotrauma
Vector2 targetPos;
bool repeat;
public override bool CanBeCompleted
{
get
{
if (repeat) return true;
var pathSteering = character.AIController.SteeringManager as IndoorsSteeringManager;
return (pathSteering.CurrentPath == null || !pathSteering.CurrentPath.Unreachable);
}
@@ -28,10 +31,11 @@ namespace Barotrauma
get { return target; }
}
public AIObjectiveGoTo(AITarget target, Character character)
public AIObjectiveGoTo(AITarget target, Character character, bool repeat = false)
: base (character)
{
this.target = target;
this.repeat = false;
}
@@ -51,6 +55,7 @@ namespace Barotrauma
public override bool IsCompleted()
{
if (repeat) return false;
return Vector2.Distance(target != null ? target.SimPosition : ConvertUnits.ToDisplayUnits(targetPos), character.SimPosition) < 0.5f;
}
}
@@ -1,4 +1,5 @@
using System;
using Barotrauma.Items.Components;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@@ -7,14 +8,19 @@ namespace Barotrauma
{
class AIObjectiveManager
{
const float OrderPriority = 50.0f;
private List<AIObjective> objectives;
private Character character;
private AIObjective currentOrder;
public AIObjective CurrentObjective
{
get
{
if (currentOrder != null) return currentOrder;
return objectives.Any() ? objectives[0] : null;
}
}
@@ -33,9 +39,15 @@ namespace Barotrauma
objectives.Add(objective);
}
public float GetCurrentPriority(Character character)
{
if (currentOrder != null) return OrderPriority;
return (CurrentObjective == null) ? 0.0f : CurrentObjective.GetPriority(character);
}
public void UpdateObjectives()
{
if (!objectives.Any()) return;
if (currentOrder != null || !objectives.Any()) return;
//remove completed objectives
objectives = objectives.FindAll(o => !o.IsCompleted());
@@ -57,8 +69,33 @@ namespace Barotrauma
public void DoCurrentObjective(float deltaTime)
{
if (currentOrder != null)
{
currentOrder.TryComplete(deltaTime);
return;
}
if (!objectives.Any()) return;
objectives[0].TryComplete(deltaTime);
}
public void SetOrder(Order order, string option)
{
switch (order.Name.ToLower())
{
case "follow":
currentOrder = new AIObjectiveGoTo(Character.Controlled.AiTarget, character, true);
break;
case "operate reactor":
var reactorItem = Item.ItemList.Find(i => i.GetComponent<Reactor>() != null);
if (reactorItem == null) return;
currentOrder = new AIObjectiveOperateItem(reactorItem.GetComponent<Reactor>(), character);
break;
default:
currentOrder = null;
break;
}
}
}
}
@@ -1,4 +1,6 @@
using System;
using Barotrauma.Items.Components;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@@ -7,9 +9,9 @@ namespace Barotrauma
{
class AIObjectiveOperateItem : AIObjective
{
private Item targetItem;
private ItemComponent targetItem;
public AIObjectiveOperateItem(Item item, Character character)
public AIObjectiveOperateItem(ItemComponent item, Character character)
:base (character)
{
targetItem = item;
@@ -17,7 +19,13 @@ namespace Barotrauma
protected override void Act(float deltaTime)
{
//item.AIOperate(float deltaTime, Character character) or something
if (Vector2.Distance(character.SimPosition, targetItem.Item.SimPosition) < targetItem.Item.PickDistance)
{
//targetItem.Pick(character, false, true);
return;
}
subObjectives.Add(new AIObjectiveGoTo(targetItem.Item.SimPosition, character));
}
public override bool IsDuplicate(AIObjective otherObjective)