40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
using Barotrauma.Items.Components;
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Barotrauma
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{
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class AIObjectiveOperateItem : AIObjective
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{
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private ItemComponent targetItem;
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public AIObjectiveOperateItem(ItemComponent item, Character character)
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:base (character)
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{
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targetItem = item;
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}
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protected override void Act(float deltaTime)
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{
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if (Vector2.Distance(character.SimPosition, targetItem.Item.SimPosition) < targetItem.Item.PickDistance)
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{
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//targetItem.Pick(character, false, true);
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return;
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}
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subObjectives.Add(new AIObjectiveGoTo(targetItem.Item.SimPosition, character));
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}
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public override bool IsDuplicate(AIObjective otherObjective)
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{
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AIObjectiveOperateItem operateItem = otherObjective as AIObjectiveOperateItem;
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if (operateItem == null) return false;
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return (operateItem.targetItem == targetItem);
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}
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}
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}
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