Serverlog message types (which atm only determine the color of the message)

This commit is contained in:
Regalis
2017-05-09 19:56:12 +03:00
parent bee570e2e3
commit c2d918073e
21 changed files with 113 additions and 85 deletions

View File

@@ -30,9 +30,8 @@ namespace Barotrauma
var missionMsg = new GUIMessageBox(mission.Name, mission.Description, 400, 400);
missionMsg.UserData = "missionstartmessage";
Networking.GameServer.Log("Mission: " + mission.Name, Color.Cyan);
Networking.GameServer.Log(mission.Description, Color.Cyan);
Networking.GameServer.Log("Mission: " + mission.Name, Networking.ServerLog.MessageType.Error);
Networking.GameServer.Log(mission.Description, Networking.ServerLog.MessageType.Error);
}
}
}