Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/LuaCs/Data/DataInterfaceDefinitions.cs
MapleWheels 52d920d969 [Milestone] PackageManagementService completed.
- ContentPackageInfoLookup Service completed.
- Implemented ModConfigService.cs
- Implemented some of the resource processors.
2026-02-07 20:10:45 -05:00

192 lines
7.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Globalization;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using Barotrauma.Steam;
namespace Barotrauma.LuaCs.Data;
#region ModConfigurationInfo
public partial record ModConfigInfo : IModConfigInfo
{
public ContentPackage Package { get; init; }
public string PackageName { get; init; }
public ImmutableArray<IAssemblyResourceInfo> Assemblies { get; init; }
public ImmutableArray<ILocalizationResourceInfo> Localizations { get; init; }
public ImmutableArray<ILuaScriptResourceInfo> LuaScripts { get; init; }
public ImmutableArray<IConfigResourceInfo> Configs { get; init; }
public ImmutableArray<IConfigProfileResourceInfo> ConfigProfiles { get; init; }
}
#endregion
#region DataContracts
public record AssemblyResourcesInfo(ImmutableArray<IAssemblyResourceInfo> Assemblies) : IAssembliesResourcesInfo;
public record LocalizationResourcesInfo(ImmutableArray<ILocalizationResourceInfo> Localizations) : ILocalizationsResourcesInfo;
public record LuaScriptsResourcesInfo(ImmutableArray<ILuaScriptResourceInfo> LuaScripts) : ILuaScriptsResourcesInfo;
public record ConfigResourcesInfo(ImmutableArray<IConfigResourceInfo> Configs) : IConfigsResourcesInfo;
public record ConfigProfilesResourcesInfo(ImmutableArray<IConfigProfileResourceInfo> ConfigProfiles) : IConfigProfilesResourcesInfo;
public record AssemblyResourceInfo : IAssemblyResourceInfo
{
public ContentPackage OwnerPackage { get; init; }
public string FriendlyName { get; init; }
public bool IsScript { get; init; }
public string InternalName { get; init; }
public bool LazyLoad { get; init; }
public Platform SupportedPlatforms { get; init; }
public Target SupportedTargets { get; init; }
public int LoadPriority { get; init; }
public ImmutableArray<string> FilePaths { get; init; }
public ImmutableArray<CultureInfo> SupportedCultures { get; init; }
public ImmutableArray<IPackageDependency> Dependencies { get; init; }
public bool Optional { get; init; }
}
public record PackageDependency : IPackageDependency
{
public PackageDependency(ContentPackage package, IPackageInfo dependencyInfo, string internalName)
{
Dependency = dependencyInfo ?? throw new ArgumentNullException(nameof(dependencyInfo));
OwnerPackage = package ?? throw new ArgumentNullException(nameof(package));
InternalName = internalName ?? throw new ArgumentNullException(nameof(internalName));
}
public string InternalName { get; init; }
public ContentPackage OwnerPackage { get; init; }
public IPackageInfo Dependency { get; init; }
public override int GetHashCode() => Dependency.GetHashCode();
}
public record PackageInfo : IPackageInfo
{
public string Name { get; private set; }
public ulong SteamWorkshopId { get; private set; }
public uint Id { get; private set; }
private readonly Func<IPackageInfo, ContentPackage> _getPackage;
public ContentPackage GetPackage() => _getPackage?.Invoke(this) ?? null;
public void UpdateInfo(string name, ulong steamId, uint packageId)
{
if (name.IsNullOrWhiteSpace() || steamId == 0 || packageId == 0)
{
throw new ArgumentException(
$"{nameof(PackageInfo)}: You cannot update a package with an invalid name or steam id with a valid id, or vice-versa.");
}
Name = name;
SteamWorkshopId = steamId;
Id = packageId;
}
public PackageInfo(ContentPackage package, uint id, Func<IPackageInfo, ContentPackage> getPackage)
{
if (package is null)
throw new ArgumentNullException($"{nameof(PackageInfo)}: package is null");
if (id == 0)
throw new ArgumentNullException($"{nameof(PackageInfo)}: id is zero.");
this.Name = package.Name;
this.SteamWorkshopId = package.TryExtractSteamWorkshopId(out var sId) ? sId.Value : 0;
this.Id = id;
this._getPackage = getPackage;
}
public PackageInfo(string name, ulong steamWorkshopId, uint id, Func<IPackageInfo, ContentPackage> getPackage)
{
Name = !name.IsNullOrWhiteSpace() ? name : throw new ArgumentNullException($"{nameof(PackageInfo)}: name cannot be null or empty.");
SteamWorkshopId = steamWorkshopId != 0 ? steamWorkshopId : throw new ArgumentNullException($"{nameof(PackageInfo)}: steam id cannot be 0.");
this.Id = id;
this._getPackage = getPackage;
}
public PackageInfo(string name, uint id, Func<IPackageInfo, ContentPackage> getPackage)
{
Name = name ?? throw new ArgumentNullException($"{nameof(PackageInfo)}: name cannot be null or empty.");
this.SteamWorkshopId = 0;
this.Id = id;
this._getPackage = getPackage;
}
public PackageInfo(ulong steamWorkshopId, uint id, Func<IPackageInfo, ContentPackage> getPackage)
{
SteamWorkshopId = steamWorkshopId != 0 ? steamWorkshopId : throw new ArgumentNullException($"{nameof(PackageInfo)}: steamid cannot be 0.");
this.Id = id;
this._getPackage = getPackage;
}
public override int GetHashCode()
{
return (int)Id;
}
public virtual bool Equals(PackageInfo other)
{
return ((IEquatable<IPackageInfo>)this).Equals(other);
}
}
public record ConfigResourceInfo : IConfigResourceInfo
{
public Platform SupportedPlatforms { get; init; }
public Target SupportedTargets { get; init; }
public int LoadPriority { get; init; }
public ImmutableArray<string> FilePaths { get; init; }
public bool Optional { get; init; }
public ImmutableArray<CultureInfo> SupportedCultures { get; init; }
public ImmutableArray<IPackageDependency> Dependencies { get; init; }
public string InternalName { get; init; }
public ContentPackage OwnerPackage { get; init; }
}
public record ConfigProfileResourceInfo : IConfigProfileResourceInfo
{
public Platform SupportedPlatforms { get; init; }
public Target SupportedTargets { get; init; }
public int LoadPriority { get; init; }
public ImmutableArray<string> FilePaths { get; init; }
public bool Optional { get; init; }
public ImmutableArray<CultureInfo> SupportedCultures { get; init; }
public ImmutableArray<IPackageDependency> Dependencies { get; init; }
public string InternalName { get; init; }
public ContentPackage OwnerPackage { get; init; }
}
public record LocalizationResourceInfo : ILocalizationResourceInfo
{
public string InternalName { get; init; }
public ContentPackage OwnerPackage { get; init; }
public Platform SupportedPlatforms { get; init; }
public Target SupportedTargets { get; init; }
public int LoadPriority { get; init; }
public ImmutableArray<string> FilePaths { get; init; }
public ImmutableArray<CultureInfo> SupportedCultures { get; init; }
public ImmutableArray<IPackageDependency> Dependencies { get; init; }
public bool Optional { get; init; }
}
public readonly struct LuaScriptScriptResourceInfo : ILuaScriptResourceInfo
{
public ContentPackage OwnerPackage { get; init; }
public Platform SupportedPlatforms { get; init; }
public Target SupportedTargets { get; init; }
public int LoadPriority { get; init; }
public ImmutableArray<string> FilePaths { get; init; }
public ImmutableArray<CultureInfo> SupportedCultures { get; init; }
public ImmutableArray<IPackageDependency> Dependencies { get; init; }
public bool Optional { get; init; }
public string InternalName { get; init; }
public bool IsAutorun { get; init; }
}
#endregion