Moved CrewManager & HireManager to a separate single player GameMode, bleeding decreases health
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@@ -224,10 +224,10 @@ namespace Subsurface.Items.Components
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{
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if (nodes.Count == 0) return;
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for (int i = 0; i < nodes.Count; i++)
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{
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GUI.DrawRectangle(spriteBatch, new Rectangle((int)nodes[i].X, (int)-nodes[i].Y, 5, 5), Color.DarkGray, true, wireSprite.Depth - 0.01f);
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}
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//for (int i = 0; i < nodes.Count; i++)
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//{
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// GUI.DrawRectangle(spriteBatch, new Rectangle((int)nodes[i].X, (int)-nodes[i].Y, 5, 5), Color.DarkGray, true, wireSprite.Depth - 0.01f);
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//}
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for (int i = 1; i < nodes.Count; i++)
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{
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