327 lines
9.7 KiB
C#
327 lines
9.7 KiB
C#
using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Xml.Linq;
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namespace Subsurface.Items.Components
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{
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class Wire : ItemComponent
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{
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const float nodeDistance = 32.0f;
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const float heightFromFloor = 128.0f;
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static Sprite wireSprite;
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List<Vector2> nodes;
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Connection[] connections;
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private Vector2 newNodePos;
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public Wire(Item item, XElement element)
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: base(item, element)
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{
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if (wireSprite == null)
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{
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wireSprite = new Sprite("Content/Items/wireHorizontal.png", new Vector2(0.5f, 0.5f));
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wireSprite.Depth = 0.85f;
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}
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nodes = new List<Vector2>();
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connections = new Connection[2];
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}
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public Connection OtherConnection(Connection connection)
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{
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if (connection == null) return null;
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if (connection == connections[0]) return connections[1];
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if (connection == connections[1]) return connections[0];
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return null;
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}
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public void RemoveConnection(Connection connection)
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{
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if (connection == connections[0]) connections[0] = null;
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if (connection == connections[1]) connections[1] = null;
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}
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public void Connect(Connection newConnection, bool addNode = true)
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{
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for (int i = 0; i < 2; i++)
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{
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if (connections[i] == newConnection) return;
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}
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for (int i = 0; i < 2; i++)
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{
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if (connections[i] != null) continue;
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connections[i] = newConnection;
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if (!addNode) break;
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if (i == 0)
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{
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nodes.Insert(0, newConnection.Item.Position);
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}
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else
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{
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nodes.Add(newConnection.Item.Position);
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}
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break;
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}
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if (connections[0] != null && connections[1] != null)
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{
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item.Drop(null, false);
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item.body.Enabled = false;
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isActive = false;
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CleanNodes();
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}
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//new Networking.NetworkEvent(item.ID, true);
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}
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public override void Equip(Character character)
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{
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ClearConnections();
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isActive = true;
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}
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public override void Unequip(Character character)
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{
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ClearConnections();
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isActive = false;
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}
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public override void Update(float deltaTime, Camera cam)
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{
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if (nodes.Count == 0) return;
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item.FindHull();
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Vector2 position = item.Position;
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position.X = ToolBox.Round(item.Position.X, nodeDistance);
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if (item.currentHull == null)
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{
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position.Y = ToolBox.Round(item.Position.Y, nodeDistance);
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}
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else
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{
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position.Y -= item.currentHull.Rect.Y - item.currentHull.Rect.Height;
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position.Y = Math.Max(ToolBox.Round(position.Y, nodeDistance), heightFromFloor);
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position.Y += item.currentHull.Rect.Y - item.currentHull.Rect.Height;
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}
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newNodePos = position;
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//if (Vector2.Distance(position, nodes[nodes.Count - 1]) > nodeDistance*10)
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//{
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// nodes.Add(position);
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// item.NewComponentEvent(this, true);
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//}
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//else if (Math.Abs(position.Y - nodes[nodes.Count - 1].Y) > nodeDistance)
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//{
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// nodes.Add(new Vector2(nodes[nodes.Count - 1].X,
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// position.Y));
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// item.NewComponentEvent(this, true);
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//}
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}
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public override bool Use(float deltaTime, Character character = null)
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{
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if (newNodePos!= Vector2.Zero && nodes.Count>0 && Vector2.Distance(newNodePos, nodes[nodes.Count - 1]) > nodeDistance)
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{
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nodes.Add(newNodePos);
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newNodePos = Vector2.Zero;
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}
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return true;
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}
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public override void SecondaryUse(float deltaTime, Character character = null)
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{
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if (nodes.Count > 1)
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{
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nodes.RemoveAt(nodes.Count - 1);
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item.NewComponentEvent(this, true);
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}
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}
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public override bool Pick(Character picker)
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{
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ClearConnections();
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return true;
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}
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private void ClearConnections()
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{
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nodes.Clear();
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for (int i = 0; i < 2; i++)
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{
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if (connections[i] == null) continue;
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int wireIndex = connections[i].FindWireIndex(item);
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if (wireIndex == -1) continue;
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connections[i].AddLink(wireIndex, null);
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connections[i] = null;
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}
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}
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private void CleanNodes()
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{
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for (int i = nodes.Count - 2; i > 0; i--)
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{
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if ((nodes[i - 1].X == nodes[i].X || nodes[i - 1].Y == nodes[i].Y) &&
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(nodes[i + 1].X == nodes[i].X || nodes[i + 1].Y == nodes[i].Y))
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{
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if (Vector2.Distance(nodes[i - 1], nodes[i]) == Vector2.Distance(nodes[i + 1], nodes[i]))
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{
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nodes.RemoveAt(i);
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}
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}
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}
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bool removed;
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do
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{
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removed = false;
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for (int i = nodes.Count - 2; i > 0; i--)
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{
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if ((nodes[i - 1].X == nodes[i].X && nodes[i + 1].X == nodes[i].X)
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|| (nodes[i - 1].Y == nodes[i].Y && nodes[i + 1].Y == nodes[i].Y))
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{
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nodes.RemoveAt(i);
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removed = true;
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}
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}
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} while (removed);
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}
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public override void Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
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{
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if (nodes.Count == 0) return;
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//for (int i = 0; i < nodes.Count; i++)
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//{
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// GUI.DrawRectangle(spriteBatch, new Rectangle((int)nodes[i].X, (int)-nodes[i].Y, 5, 5), Color.DarkGray, true, wireSprite.Depth - 0.01f);
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//}
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for (int i = 1; i < nodes.Count; i++)
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{
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DrawSection(spriteBatch, nodes[i], nodes[i - 1], i, Color.White);
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}
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if (isActive && Vector2.Distance(newNodePos, nodes[nodes.Count - 1]) > nodeDistance)
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{
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DrawSection(spriteBatch, nodes[nodes.Count - 1], newNodePos, nodes.Count, Color.White * 0.5f);
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//nodes.Add(newNodePos);
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}
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}
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private void DrawSection(SpriteBatch spriteBatch, Vector2 start, Vector2 end, int i, Color color)
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{
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start.Y = -start.Y;
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end.Y = -end.Y;
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spriteBatch.Draw(wireSprite.Texture,
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start, null, color,
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ToolBox.VectorToAngle(end - start),
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new Vector2(0.0f, wireSprite.size.Y / 2.0f),
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new Vector2((Vector2.Distance(start, end)) / wireSprite.Texture.Width, 0.3f),
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SpriteEffects.None,
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wireSprite.Depth + 0.1f + i * 0.00001f);
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}
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public override XElement Save(XElement parentElement)
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{
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XElement componentElement = base.Save(parentElement);
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if (nodes == null || nodes.Count == 0) return componentElement;
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string[] nodeCoords = new string[nodes.Count() * 2];
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for (int i = 0; i < nodes.Count(); i++)
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{
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nodeCoords[i * 2] = nodes[i].X.ToString(CultureInfo.InvariantCulture);
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nodeCoords[i * 2 + 1] = nodes[i].Y.ToString(CultureInfo.InvariantCulture);
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}
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componentElement.Add(new XAttribute("nodes", string.Join(";", nodeCoords)));
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return componentElement;
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}
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public override void Load(XElement componentElement)
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{
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base.Load(componentElement);
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string nodeString = ToolBox.GetAttributeString(componentElement, "nodes", "");
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if (nodeString == "") return;
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string[] nodeCoords = nodeString.Split(';');
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for (int i = 0; i < nodeCoords.Length / 2; i++)
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{
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float x = 0.0f, y = 0.0f;
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try
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{
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x = float.Parse(nodeCoords[i * 2], CultureInfo.InvariantCulture);
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}
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catch { x = 0.0f; }
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try
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{
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y = float.Parse(nodeCoords[i * 2 + 1], CultureInfo.InvariantCulture);
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}
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catch { y = 0.0f; }
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nodes.Add(new Vector2(x, y));
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}
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}
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public override void FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetOutgoingMessage message)
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{
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message.Write(nodes.Count);
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for (int i = 0; i < nodes.Count; i++)
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{
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message.Write(nodes[i].X);
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message.Write(nodes[i].Y);
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}
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}
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public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetIncomingMessage message)
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{
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nodes.Clear();
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int nodeCount = message.ReadInt32();
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for (int i = 0; i < nodeCount; i++)
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{
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nodes.Add(new Vector2(message.ReadFloat(), message.ReadFloat()));
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}
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}
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}
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}
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