(f33b03b1a) Remove the "repair job-specific"/"repair everything" options from the repair order and use "repair everything" by default. "Repair job-specific" isn't very useful anymore because the characters can prioritize what to fix based on their skills pretty well.
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@@ -259,7 +259,7 @@ namespace Barotrauma
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newObjective = new AIObjectiveRescueAll(character, this, priorityModifier);
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break;
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case "repairsystems":
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newObjective = new AIObjectiveRepairItems(character, this, priorityModifier) { RequireAdequateSkills = option != "all" };
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newObjective = new AIObjectiveRepairItems(character, this, priorityModifier) { RequireAdequateSkills = option == "jobspecific" };
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break;
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case "pumpwater":
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newObjective = new AIObjectivePumpWater(character, this, option, priorityModifier: priorityModifier);
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