Changed PropertyConditional operators from strings to enums
This commit is contained in:
@@ -15,9 +15,19 @@ namespace Barotrauma
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HasStatusTag
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}
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public enum OperatorType
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{
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Equals,
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NotEquals,
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LessThan,
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LessThanEquals,
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GreaterThan,
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GreaterThanEquals
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}
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public readonly ConditionType Type;
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public readonly string PropertyName;
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public readonly string Operator;
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public readonly OperatorType Operator;
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public readonly string Value;
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public PropertyConditional(XAttribute attribute)
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@@ -25,7 +35,6 @@ namespace Barotrauma
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string attributeString = attribute.Value.ToString();
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string atStr = attributeString;
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string[] splitString = atStr.Split(' ');
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string op = splitString[0];
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if (splitString.Length > 0)
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{
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for (int i = 1; i < splitString.Length; i++)
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@@ -34,12 +43,13 @@ namespace Barotrauma
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}
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}
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//thanks xml for not letting me use < or > in attributes :(
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string op = splitString[0];
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switch (op)
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{
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case "e":
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case "eq":
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case "equals":
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op = "==";
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Operator = OperatorType.Equals;
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break;
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case "ne":
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case "neq":
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@@ -48,31 +58,31 @@ namespace Barotrauma
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case "!e":
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case "!eq":
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case "!equals":
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op = "!=";
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Operator = OperatorType.NotEquals;
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break;
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case "gt":
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case "greaterthan":
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op = ">";
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Operator = OperatorType.GreaterThan;
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break;
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case "lt":
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case "lessthan":
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op = "<";
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Operator = OperatorType.LessThan;
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break;
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case "gte":
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case "gteq":
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case "greaterthanequals":
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op = ">=";
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Operator = OperatorType.GreaterThanEquals;
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break;
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case "lte":
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case "lteq":
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case "lessthanequals":
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op = "<=";
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Operator = OperatorType.LessThanEquals;
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break;
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default:
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if (op != "==" && op != "!=" && op != ">" && op != "<" && op != ">=" && op != "<=") //Didn't use escape strings or anything
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{
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atStr = attributeString; //We probably don't even have an operator
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op = "==";
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atStr = attributeString; //We probably don't even have an operator
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DebugConsole.ThrowError("Error in property conditional - \"" + op + "\" is not a valid operator.");
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}
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break;
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}
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@@ -82,8 +92,7 @@ namespace Barotrauma
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PropertyName = attribute.Name.ToString();
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Type = ConditionType.PropertyValue;
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}
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Operator = op;
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Value = atStr;
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}
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@@ -111,7 +120,7 @@ namespace Barotrauma
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switch (Operator)
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{
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case "==":
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case OperatorType.Equals:
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if (floatValue == null)
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{
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return property.GetValue().Equals(floatValue);
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@@ -120,7 +129,7 @@ namespace Barotrauma
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{
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return property.GetValue().Equals(Value);
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}
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case "!=":
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case OperatorType.NotEquals:
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if (floatValue == null)
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{
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return !property.GetValue().Equals(floatValue);
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@@ -129,7 +138,7 @@ namespace Barotrauma
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{
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return !property.GetValue().Equals(Value);
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}
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case ">":
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case OperatorType.GreaterThan:
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if (floatValue == null)
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{
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DebugConsole.ThrowError("Couldn't compare " + Value.ToString() + " (" + Value.GetType() + ") to property \"" + property.Name + "\" (" + type + ")! "
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@@ -138,7 +147,7 @@ namespace Barotrauma
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else if (floatProperty > floatValue)
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return true;
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break;
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case "<":
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case OperatorType.LessThan:
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if (floatValue == null)
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{
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DebugConsole.ThrowError("Couldn't compare " + Value.ToString() + " (" + Value.GetType() + ") to property \"" + property.Name + "\" (" + type + ")! "
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@@ -147,7 +156,7 @@ namespace Barotrauma
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else if (floatProperty < floatValue)
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return true;
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break;
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case ">=":
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case OperatorType.GreaterThanEquals:
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if (floatValue == null)
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{
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DebugConsole.ThrowError("Couldn't compare " + Value.ToString() + " (" + Value.GetType() + ") to property \"" + property.Name + "\" (" + type + ")! "
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@@ -156,7 +165,7 @@ namespace Barotrauma
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else if (floatProperty >= floatValue)
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return true;
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break;
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case "<=":
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case OperatorType.LessThanEquals:
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if (floatValue == null)
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{
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DebugConsole.ThrowError("Couldn't compare " + Value.ToString() + " (" + Value.GetType() + ") to property \"" + property.Name + "\" (" + type + ")! "
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@@ -285,7 +285,7 @@ namespace Barotrauma
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}
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return false;
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case PropertyConditional.ConditionType.Name:
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return pc.Operator == "==" ? target.Name == valStr : target.Name != valStr;
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return (pc.Operator == PropertyConditional.OperatorType.Equals) == (target.Name == valStr);
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case PropertyConditional.ConditionType.HasTag:
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{
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string[] readTags = valStr.Split(',');
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@@ -294,7 +294,7 @@ namespace Barotrauma
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if (((Item)target).HasTag(tag)) matches++;
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//If operator is == then it needs to match everything, otherwise if its != there must be zero matches.
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return pc.Operator == "==" ? matches >= readTags.Length : matches <= 0;
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return pc.Operator == PropertyConditional.OperatorType.Equals ? matches >= readTags.Length : matches <= 0;
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}
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case PropertyConditional.ConditionType.HasStatusTag:
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List<DurationListElement> durations = DurationList.FindAll(d => d.Targets.Contains(target));
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@@ -310,7 +310,7 @@ namespace Barotrauma
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foreach (string tag in readTags)
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if (duration.Parent.HasTag(tag)) matches++;
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success = pc.Operator == "==" ? matches >= readTags.Length : matches <= 0;
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success = pc.Operator == PropertyConditional.OperatorType.Equals ? matches >= readTags.Length : matches <= 0;
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if (cancelStatusEffect > 0 && success)
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DurationList.Remove(duration);
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if (cancelStatusEffect != 2) //cancelStatusEffect 1 = only cancel once, cancelStatusEffect 2 = cancel all of matching tags
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@@ -322,7 +322,7 @@ namespace Barotrauma
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foreach (string tag in readTags)
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if (delay.Parent.HasTag(tag)) matches++;
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success = pc.Operator == "==" ? matches >= readTags.Length : matches <= 0;
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success = pc.Operator == PropertyConditional.OperatorType.Equals ? matches >= readTags.Length : matches <= 0;
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if (cancelStatusEffect > 0 && success)
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DelayedEffect.DelayList.Remove(delay);
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if (cancelStatusEffect != 2) //ditto
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@@ -331,7 +331,7 @@ namespace Barotrauma
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}
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return success;
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case PropertyConditional.ConditionType.SpeciesName:
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return pc.Operator == "==" ? ((Character)target).SpeciesName == valStr : ((Character)target).SpeciesName != valStr;
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return (pc.Operator == PropertyConditional.OperatorType.Equals) == (((Character)target).SpeciesName == valStr);
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}
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}
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}
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