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vlad.os/LuaCsForBarotraumaEP
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fe6ef93941595c254e3358fdbfa60907ad160dd7
LuaCsForBarotraumaEP/Subsurface/Source/Items
History
Regalis 790212a20b Merge branch 'walldamage'
2016-09-26 16:28:52 +03:00
..
Components
Merge branch 'walldamage'
2016-09-26 16:28:52 +03:00
CharacterInventory.cs
- included wrap_oal.dll in the build (may help with the OpenAL exceptions?)
2016-08-22 21:06:01 +03:00
FixRequirement.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
Inventory.cs
More sanity checks to make sure clients aren't doing something they're not allowed to:
2016-08-16 17:56:33 +03:00
Item.cs
Improved MiniMap: shows hull integrity and oxygen levels, and can be configured to only show oxy/water data if the rooms have detectors in place
2016-09-08 20:21:55 +03:00
ItemInventory.cs
- converting NetworkEvent sending time to local time before doing any comparisons
2016-03-03 21:11:54 +02:00
ItemPrefab.cs
Improved MiniMap: shows hull integrity and oxygen levels, and can be configured to only show oxy/water data if the rooms have detectors in place
2016-09-08 20:21:55 +03:00
ItemSpawner.cs
v0.5.1.2: spawnitem console command, "spawn inside" always spawns characters in the main sub, a new music clip, modified the topwindow sprite a bit
2016-08-31 22:06:05 +03:00
RelatedItem.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
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