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fe4a8b419dab3946d65f80ee3bf228070ed3af12
LuaCsForBarotraumaEP/Subsurface/Source/Items
History
Regalis 2c688f40e3 Syncing RespawnManager state with clients
2017-03-20 20:44:20 +02:00
..
Components
Syncing RespawnManager state with clients
2017-03-20 20:44:20 +02:00
CharacterInventory.cs
Fixed ItemContainer not setting the position of a contained item when it's placed in the ItemInventory, minor refactoring
2017-02-07 21:06:42 +02:00
FixRequirement.cs
Broken items can be repaired, fixed clients never removing firesources (causing the lights to stay after the flames have been extinguished)
2017-01-14 20:30:46 +02:00
Inventory.cs
Merge branch 'master' into new-netcode
2017-03-11 13:24:09 +02:00
Item.cs
Merge branch 'master' into new-netcode
2017-03-11 13:24:09 +02:00
ItemInventory.cs
Fixed ItemContainer not setting the position of a contained item when it's placed in the ItemInventory, minor refactoring
2017-02-07 21:06:42 +02:00
ItemPrefab.cs
Fixes and minor enhancements for sub editor
2016-10-06 21:15:01 -03:00
RelatedItem.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
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