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LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Items/Components
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Joonas Rikkonen 765587efd7 Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)
2017-11-18 15:13:03 +02:00
..
Machines
Optimizations & minor visual changes to sonar UI
2017-11-01 20:59:30 +02:00
Power
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Signal
Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)
2017-11-18 15:13:03 +02:00
Door.cs
- Added sprites for damaged doors.
2017-10-12 19:45:49 +03:00
ItemComponent.cs
- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
2017-11-08 21:15:03 +02:00
ItemContainer.cs
Moved MapEntity saving methods to the shared project (the server needs to be able to save subs in the campaign mode)
2017-08-30 18:09:48 +03:00
ItemLabel.cs
- Input field for rects.
2017-11-13 22:06:13 +02:00
LightComponent.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
StatusHUD.cs
Medical scanner shows husk infections
2017-08-10 20:30:48 +03:00
Turret.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
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