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LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Items
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Joonas Rikkonen 765587efd7 Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)
2017-11-18 15:13:03 +02:00
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Components
Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)
2017-11-18 15:13:03 +02:00
CharacterInventory.cs
Inventory slots are highlighted if the cursor is within 5 pixels of the rect. The spacing between inventory slots is 10 px, so now items can't be accidentally dropped by releasing the cursor between slots.
2017-08-11 17:49:43 +03:00
DockingPort.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
FixRequirement.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Inventory.cs
Fixed interact rects not being calculated correctly for subinventory slots, the tooltip of a parent item isn't shown when highlighting a contained item
2017-08-27 18:10:17 +03:00
Item.cs
Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)
2017-11-18 15:13:03 +02:00
ItemPrefab.cs
Renaming fields for consistency
2017-11-14 22:45:22 +02:00
Rope.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
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