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vlad.os/LuaCsForBarotraumaEP
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fc8eab688d74b0adce7dc8349a89ed2aee2defd2
LuaCsForBarotraumaEP/Subsurface/Source/Items
History
juanjp600 0ef813f189 Merge remote-tracking branch 'refs/remotes/barotrauma/master'
Conflicts:
	Subsurface/Barotrauma.csproj
	Subsurface/Source/Screens/GameScreen.cs
2016-09-26 17:03:14 -03:00
..
Components
Merge remote-tracking branch 'refs/remotes/barotrauma/master'
2016-09-26 17:03:14 -03:00
CharacterInventory.cs
Made game compilable
2016-08-30 21:13:36 -03:00
FixRequirement.cs
Fixed timestep for some GUI & input code
2016-09-18 11:03:52 -03:00
Inventory.cs
Made game compilable
2016-08-30 21:13:36 -03:00
Item.cs
Fixed timestep for some GUI & input code
2016-09-18 11:03:52 -03:00
ItemInventory.cs
Completely destroyed game
2016-08-30 19:59:14 -03:00
ItemPrefab.cs
Improved MiniMap: shows hull integrity and oxygen levels, and can be configured to only show oxy/water data if the rooms have detectors in place
2016-09-08 20:21:55 +03:00
ItemSpawner.cs
Merge remote-tracking branch 'refs/remotes/barotrauma/master'
2016-09-03 17:54:33 -03:00
RelatedItem.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
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