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LuaCsForBarotraumaEP
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f9500fa6e1806087cbb6af6a2d37e33acea78728
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
Screens
T
History
Joonas Rikkonen
37217db7cb
Fixed GUIListBox background frame not moving when the listbox is moved (dropdowns inside listboxes work correctly now), opening the "add submarine" dropdown menu in sub editor deselects all entities to prevent the entity editing panel from overlapping with the dropdown.
2018-01-10 12:24:30 +02:00
..
BlurEffect.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
CampaignSetupUI.cs
Started moving hard-coded texts to a separate xml file (Content/Texts.xml) to make modding and translating the game easier (see
#80
). Also Renamed InfoTextManager as TextManager.
2017-12-26 23:51:18 +02:00
CampaignUI.cs
Minor UI fixes
2017-12-29 21:09:53 +02:00
CharacterEditorScreen.cs
Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)
2017-11-18 15:13:03 +02:00
GameScreen.cs
Fixed LOS effect on Windows, fixed SharpDX reference, rebuilt damageshader_opengl
2017-12-31 17:45:05 -03:00
LobbyScreen.cs
Started moving hard-coded texts to a separate xml file (Content/Texts.xml) to make modding and translating the game easier (see
#80
). Also Renamed InfoTextManager as TextManager.
2017-12-26 23:51:18 +02:00
MainMenuScreen.cs
Started moving hard-coded texts to a separate xml file (Content/Texts.xml) to make modding and translating the game easier (see
#80
). Also Renamed InfoTextManager as TextManager.
2017-12-26 23:51:18 +02:00
NetLobbyScreen.cs
Started moving hard-coded texts to a separate xml file (Content/Texts.xml) to make modding and translating the game easier (see
#80
). Also Renamed InfoTextManager as TextManager.
2017-12-26 23:51:18 +02:00
ParticleEditorScreen.cs
Particle additions:
2017-12-29 20:58:29 +02:00
Screen.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
ServerListScreen.cs
Some more hard-coded text removal
2017-12-27 14:40:33 +02:00
SubEditorScreen.cs
Fixed GUIListBox background frame not moving when the listbox is moved (dropdowns inside listboxes work correctly now), opening the "add submarine" dropdown menu in sub editor deselects all entities to prevent the entity editing panel from overlapping with the dropdown.
2018-01-10 12:24:30 +02:00