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LuaCsForBarotraumaEP
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eedc3ffe4919454ed2dbfeb86d4a41776ceec76b
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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Source
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Components
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Holdable
T
History
Joonas Rikkonen
62bb5119ab
Merge branch 'master' into coolthings
2017-12-17 21:11:42 +02:00
..
Holdable.cs
Merge branch 'master' into coolthings
2017-12-17 21:11:42 +02:00
MeleeWeapon.cs
Tweaked crowbar to be a powerful two-handed weapon instead
2017-12-17 16:32:25 +03:00
Pickable.cs
Play a loud sound when the door is crowbarred open so everyone is alerted! (Security should know when someonoe is breaking into places without ID card)
2017-12-17 15:49:16 +03:00
Propulsion.cs
- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
2017-11-08 21:15:03 +02:00
RangedWeapon.cs
Added Karma, harming players reduces it
2017-12-03 21:51:12 -03:00
RepairTool.cs
Removed collision from wall gaps
2017-12-06 13:33:54 -03:00
Throwable.cs
Updated server logs so admins can see disguised persons
2017-12-16 20:24:24 +03:00