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LuaCsForBarotraumaEP
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ea54fa24feafe296820e377ced784f7df74e1abe
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
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/
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T
History
Joonas Rikkonen
6aef4073b7
(73782c3bc) Don't prevent selecting items in the sub editor when the cursor is on a wire node, because it makes it very difficult (or impossible) to select items in the wiring mode. + Don't start moving wire nodes unless the cursor is moved by at least 16px from the initial position of the node.
2019-04-18 12:05:43 +03:00
..
Components
(73782c3bc) Don't prevent selecting items in the sub editor when the cursor is on a wire node, because it makes it very difficult (or impossible) to select items in the wiring mode. + Don't start moving wire nodes unless the cursor is moved by at least 16px from the initial position of the node.
2019-04-18 12:05:43 +03:00
CharacterInventory.cs
(60001519f) Fixed clients not being able to see other characters in spectator if they've died far away from the sub. + Increased position update interval for spectators.
Closes
#1421
2019-04-16 17:16:14 +03:00
DockingPort.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Inventory.cs
(ce8e185aa) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-16 17:12:09 +03:00
Item.cs
(ce8e185aa) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-16 17:12:09 +03:00
ItemInventory.cs
(45f083a5a) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-03 16:22:12 +03:00
ItemPrefab.cs
(ac9d10462) Take entity scale and flipping into account when dragging
2019-04-16 17:13:34 +03:00
Rope.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00