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vlad.os/LuaCsForBarotraumaEP
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e9e4e5f9d3af6ffdfbc5dca96b1dc449e400caba
LuaCsForBarotraumaEP/Subsurface/Source/Characters/BackgroundSprite
History
Regalis e9e4e5f9d3 Level cells that overlap with ruins are removed during level generation (instead of just disabling collisions with them), background sprites can spawn on ruin walls
2017-03-23 18:13:28 +02:00
..
BackgroundCreature.cs
Tons of AI + pathfinding bugfixes:
2016-07-08 20:53:11 +03:00
BackgroundCreatureManager.cs
Fixed monster/artifact events being out of sync between the server and the clients
2016-10-25 18:58:56 +03:00
BackgroundCreaturePrefab.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
BackgroundSpriteManager.cs
Level cells that overlap with ruins are removed during level generation (instead of just disabling collisions with them), background sprites can spawn on ruin walls
2017-03-23 18:13:28 +02:00
BackgroundSpritePrefab.cs
Added z position to background sprites
2017-03-06 18:38:38 +02:00
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