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LuaCsForBarotraumaEP
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e74d5adef4f49446eeebdb36c09b46bbd5491b33
LuaCsForBarotraumaEP
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Subsurface
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Source
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Characters
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Animation
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Regalis
38c5251005
Vertical docking port, docking sounds, water flows properly between horizontally docked hulls, falseoutput of signal check components can be changed, lighting and FOW works between hulls (todo: some logic for determining when to update light.HullsInRange when two subs are moving relative to each other)
2016-06-27 17:48:20 +03:00
..
AnimController.cs
Performing CPR on unconscious players, a "use on self" button for some items
2016-03-25 15:34:40 +02:00
FishAnimController.cs
- fractal guardians have higher impact tolerance to stop them from killing themselves by slamming at the walls
2016-05-26 18:04:25 +03:00
HumanoidAnimController.cs
Vertical docking port, docking sounds, water flows properly between horizontally docked hulls, falseoutput of signal check components can be changed, lighting and FOW works between hulls (todo: some logic for determining when to update light.HullsInRange when two subs are moving relative to each other)
2016-06-27 17:48:20 +03:00
Ragdoll.cs
- multiple submarines can be "merged" into one file (to be used as escape vessels etc)
2016-06-26 14:31:00 +03:00