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e33f30dad11fefe4e13738b99138ad0a74a2fa5b
LuaCsForBarotraumaEP/Subsurface/Source/Characters/AI
History
Regalis 31a04c7bc1 Cargo missions, a menu that shows the mission description mid-round
2016-04-16 15:36:01 +03:00
..
Objectives
Cargo missions, a menu that shows the mission description mid-round
2016-04-16 15:36:01 +03:00
AIController.cs
Human AI with pathfinding and room hazard avoidance
2015-11-23 01:22:38 +02:00
AITarget.cs
- fixed AICharacters being updated even if they're disabled
2016-03-13 19:24:30 +02:00
CrewCommander.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
EnemyAIController.cs
- fixed AICharacters being updated even if they're disabled
2016-03-13 19:24:30 +02:00
HumanAIController.cs
- health/oxygen syncing with the new -100.0 - 100.0 range taken into account
2016-03-26 18:09:17 +02:00
IndoorsSteeringManager.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
ISteerable.cs
IndoorsSteering works outside now
2016-01-06 22:50:55 +02:00
Order.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
PathFinder.cs
Bunch of crew AI bugfixes/improvements:
2016-03-16 17:41:59 +02:00
SteeringManager.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
SteeringPath.cs
AI combat, misc AI improvements, characters can't get stuck inside doors
2015-12-03 18:34:35 +02:00
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