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LuaCsForBarotraumaEP/Subsurface/Source/Events/PropertyTask.cs
Regalis e358ea9917 MonsterEvents and ArtifactEvents spawn the monsters/items during initialization instead of waiting for the round to start (prevents entity ID mismatches if a client starts the event before receiving a message about something the server has spawned)
2017-01-01 23:14:24 +02:00

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