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LuaCsForBarotraumaEP
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LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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Joonas Rikkonen
14d0daf16d
(ccef21f63) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-06 17:49:31 +03:00
..
Components
(ccef21f63) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-06 17:49:31 +03:00
CharacterInventory.cs
(1a47431ff) Instead of displaying the red flash, automatically put the currently equipped item in the inventory (no matter if it's one or two handed) when picking up items that require two hands. If the item cannot be put into the inventory, the flash should be displayed (no auto dropping).
2019-04-04 11:12:32 +03:00
Inventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
Item.cs
(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test
2019-04-04 11:10:29 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test
2019-04-04 11:10:29 +03:00
RelatedItem.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00