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LuaCsForBarotraumaEP
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d5e2b202d1915604cd2baecfc522edf6b1bcff5f
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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History
Joonas Rikkonen
d5e2b202d1
Repair tools can be used on bodies with the CollisionLevel collision category (-> ruins can be cut again)
2017-07-31 18:00:36 +03:00
..
Components
Repair tools can be used on bodies with the CollisionLevel collision category (-> ruins can be cut again)
2017-07-31 18:00:36 +03:00
CharacterInventory.cs
Added "user" parameter to Inventory.PutItem and Inventory.TryPutItem. + More descriptive wiring logging: the logs don't list all the wires in a connectionpanel but only the changes a player does to the wiring. Disconnecting wires by picking them up and wiring done by the host are also logged now.
2017-07-17 23:27:31 +03:00
FixRequirement.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Inventory.cs
Added "user" parameter to Inventory.PutItem and Inventory.TryPutItem. + More descriptive wiring logging: the logs don't list all the wires in a connectionpanel but only the changes a player does to the wiring. Disconnecting wires by picking them up and wiring done by the host are also logged now.
2017-07-17 23:27:31 +03:00
Item.cs
Fixed invisible diving suits in respawn shuttles (and possible some other bugs): item constructor instantiates the physics body of the item before finding the hull the item is inside, because otherwise the submarine-field of the body won't be updated until the item moves, causing the item to be rendered at a complete wrong position.
2017-07-28 17:29:44 +03:00
ItemInventory.cs
Added "user" parameter to Inventory.PutItem and Inventory.TryPutItem. + More descriptive wiring logging: the logs don't list all the wires in a connectionpanel but only the changes a player does to the wiring. Disconnecting wires by picking them up and wiring done by the host are also logged now.
2017-07-17 23:27:31 +03:00
ItemPrefab.cs
Disabled debug logging of the loading coroutine when verbose logging isn't enabled
2017-07-23 20:11:55 +03:00
RelatedItem.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00